Lunarock

Solrock Supreme Victors SV 45Let us go back about two years ago in Pokémon. There was a huge card pool of decks to play, yet Gardevoir dominated the game. So, we came up with what we called Sausage. This was our counter to GG. It consisted of Banette and Blissey with a wide variety of techs. The man behind this masterful deck, Jimmy Ballard ran through Nationals eventually losing to Torterra in top 16. I’m sure there is a great deal of people who can remember this deck.

This is a deck I always look back on when trying to break the meta as we call it. It is the same basic concept, do a consistent amount of damage while still keeping the game flowing in your favor. Along with a massive amount of techs to counter the metagame. So here it is my Lunatone Solrock deck.

19 Pokémon
4 Lunatone (2 SV, 2 GE)
4 Solrock (3 SV, 1 GE)
3 Uxie LA
1 Uxie LV.X LA
1 Azelf LA
2 Misdreavus SF
2 Mismagius SF
1 Ditto LA
1 Unown G GE
29 Supporters
4 Roseanne’s Research
3 Volkner’s Philosophy
3 Snow Point Temple
1 Moonlight Stadium
4 Poké Drawer +
4 Super Scoop Up
3 Expert Belt
1 Night Maintenance
4 Pokédex Handy 910is
2 Great Ball / Switch / Energy Switch / Bebe Search
12 Energy
4 Call
4 Upper
3 P
1 F / Rainbow / Cyclone

Lunatone Great Encounters GE 76Solrock has the same idea as Banette, ‘Luna Turn’ does 60 to a maximum of 80 with Expert Belt with a Lunatone in the discard pile and then shuffle it back into your deck. Then the GE Lunatone’s power ‘Gravity Change’ allows you to discard a card and draw a card if you have a Solrock in play. Solrock also allows you to rearrange the top 3 of your deck if Lunatone is in play. So rearrange the top and draw the one you want. Finally, the SV Lunatone’s body makes all your Solrocks and Lunatones unaffected by level X’s.

This is where Mismagius comes into the scene. I originally wanted to play Dusknoir to get around Dialga G and finally settled on the Mismagius which can shuffle an opponent’s benched Pokémon back into their deck with an attack in stead of a power. In theory without Dialga G all of their leveled up Pokémon aren’t going to be doing much as you swing for 60-80 damage.

Lunatone Supreme Victors SV 32This will hopefully force SP deck to change their original strategy. The Ditto is in there just because I think it will help against Flygon, Machamp, and Genger. If they at any point level up any of those Pokémon it could also be bad news for them. Lunatone’s ‘Gravity Wave attack does 30 damage to everything with free retreat, Gengars, Flygons, Beedrills and several Pokémon SP. This puts everything into a closer range with Solrock, especially if they KO the Lunatone for you.

Solrock Great Encounters GE 85I am very interested to see what everybody thinks. I want to know if you hate it, if you love the idea and why. If there is another deck you think I should be worried about let me know and if there is anything else that can be done to this deck.

I also believe this deck could only get better with the release of the next set, with the addition of Dual Ball, Trader and DCE. If anybody fells up to it, test the deck against anything and everything and let me know what you think.

Reader Interactions

106 replies

  1. Soul

    Nice article. I’ve used this deck once before, but mine had 2-2 Rayquaza C Lv.X, since you already play Psychic and Fighting Energy, plus Solrock can charge it up. So I could hit something for an OHKO if needed, just Lunarock can’t really hurt bigger guys, especially if they have Nidoqueen out.

  2. Drew Stillwell

    When over half of the metagame hits for 60-70 damage anyways, I feel like attacking with lunatone and solrock is just going to be easy prizes for you opponent.

    Also, as Soul mentioned, anything that heals will walk right through you. Gengar gets REALLY easy prizes, with all of your 60-70 HP powered pokemon on the bench, and you don’t really have a way to get around fainting spell that I see other than your ditto.

    • jesus69  → Drew

      easy prizes yes.
      but my idea behind gengar wasspread with lunatone thenupper a solrock and it gioves you 110 for the ko.
      It still doesnt keep them from flippin but it gets rid of gengars

    • jesus69  → Drew

      easy prizes yes.
      but my idea behind gengar wasspread with lunatone the nupper a solrock and it gioves you 110 for the ko.
      It still doesnt keep them from flippin but it gets rid of gengars

  3. Adam Capriola

    Thanks for the article Jeremy!

    I think Mismagius puts the benched Pokemon back into their hand, not shuffle it into their deck. That makes is kinda worse, but it would still get rid of a LV.X for at least one turn.

    I’d have to try this out. I too kinda worry about the somewhat low HP. The damage output for 2 Energies is good if you have Expert Belt on, but how easy is it to keep Lunatones in your discard?

    I like seeing new deck ideas like this though. :) They usually lead to something good.

  4. I like the idea behind this deck a lot. I think Lunatone SV could really mess with a Flygon deck with “Marvel Eyes” and “Gravity Wave.” However, I would like to see a bigger hitter in this deck like Soul had mentioned with Rayquaza C Lv.X. I think that the suns and moons are best played as more of a supportive role than your main attackers. Like Adam said, “I like seeing new deck ideas like this though. :) They usually lead to something good.” This reminds me of how the AMU “Pixie Lock” was added into many Palkia Lock decks.

  5. Soul

    Nice article. I’ve used this deck once before, but mine had 2-2 Rayquaza C Lv.X, since you already play Psychic and Fighting Energy, plus Solrock can charge it up. So I could hit something for an OHKO if needed, just Lunarock can’t really hurt bigger guys, especially if they have Nidoqueen out.

  6. Soul

    Nice article. I’ve used this deck once before, but mine had 2-2 Rayquaza C Lv.X, since you already play Psychic and Fighting Energy, plus Solrock can charge it up. So I could hit something for an OHKO if needed, just Lunarock can’t really hurt bigger guys, especially if they have Nidoqueen out.

  7. ...

    Lunasol… Interesting,that card always work really nicely with stuff. You could consider pokeblower+ Or a Luxray GL Lv.X Tech to take care of Nidoqueen for a 1HKO with a Lake or a Cario GL.

  8. ...

    Lunasol… Interesting,that card always work really nicely with stuff. You could consider pokeblower+ Or a Luxray GL Lv.X Tech to take care of Nidoqueen for a 1HKO with a Lake or a Cario GL.

  9. ...

    Lunasol… Interesting,that card always work really nicely with stuff. You could consider pokeblower+ Or a Luxray GL Lv.X Tech to take care of Nidoqueen for a 1HKO with a Lake or a Cario GL.

  10. J-Wittz

    I think Jimmy has slowly raised you to become a new rogue player in his image, Jeremy :P.

    I’m messing with this deck right now, it’s brilliant! Have you tested it against any of the guys in the shop, yet? I’m really curious to check it out myself!

  11. J-Wittz

    I think Jimmy has slowly raised you to become a new rogue player in his image, Jeremy :P.

    I’m messing with this deck right now, it’s brilliant! Have you tested it against any of the guys in the shop, yet? I’m really curious to check it out myself!

  12. J-Wittz

    I think Jimmy has slowly raised you to become a new rogue player in his image, Jeremy :P.

    I’m messing with this deck right now, it’s brilliant! Have you tested it against any of the guys in the shop, yet? I’m really curious to check it out myself!

  13. Drew Stillwell

    When over half of the metagame hits for 60-70 damage anyways, I feel like attacking with lunatone and solrock is just going to be easy prizes for you opponent.

    Also, as Soul mentioned, anything that heals will walk right through you. Gengar gets REALLY easy prizes, with all of your 60-70 HP powered pokemon on the bench, and you don’t really have a way to get around fainting spell that I see other than your ditto.

  14. Drew Stillwell

    When over half of the metagame hits for 60-70 damage anyways, I feel like attacking with lunatone and solrock is just going to be easy prizes for you opponent.

    Also, as Soul mentioned, anything that heals will walk right through you. Gengar gets REALLY easy prizes, with all of your 60-70 HP powered pokemon on the bench, and you don’t really have a way to get around fainting spell that I see other than your ditto.

    • jesus69  → Drew

      easy prizes yes.
      but my idea behind gengar wasspread with lunatone thenupper a solrock and it gioves you 110 for the ko.
      It still doesnt keep them from flippin but it gets rid of gengars

    • jesus69  → Drew

      easy prizes yes.
      but my idea behind gengar wasspread with lunatone thenupper a solrock and it gioves you 110 for the ko.
      It still doesnt keep them from flippin but it gets rid of gengars

    • jesus69  → Drew

      easy prizes yes.
      but my idea behind gengar wasspread with lunatone the nupper a solrock and it gioves you 110 for the ko.
      It still doesnt keep them from flippin but it gets rid of gengars

    • jesus69  → Drew

      easy prizes yes.
      but my idea behind gengar wasspread with lunatone the nupper a solrock and it gioves you 110 for the ko.
      It still doesnt keep them from flippin but it gets rid of gengars

  15. Adam Capriola

    Thanks for the article Jeremy!

    I think Mismagius puts the benched Pokemon back into their hand, not shuffle it into their deck. That makes is kinda worse, but it would still get rid of a LV.X for at least one turn.

    I’d have to try this out. I too kinda worry about the somewhat low HP. The damage output for 2 Energies is good if you have Expert Belt on, but how easy is it to keep Lunatones in your discard?

    I like seeing new deck ideas like this though. :) They usually lead to something good.

  16. Adam Capriola

    Thanks for the article Jeremy!

    I think Mismagius puts the benched Pokemon back into their hand, not shuffle it into their deck. That makes is kinda worse, but it would still get rid of a LV.X for at least one turn.

    I’d have to try this out. I too kinda worry about the somewhat low HP. The damage output for 2 Energies is good if you have Expert Belt on, but how easy is it to keep Lunatones in your discard?

    I like seeing new deck ideas like this though. :) They usually lead to something good.

  17. The Thunder

    I really like this idea and the temple is their for extra HP. Also, try a Machamp in this deck, you already run Fightings.

  18. The Thunder

    I meant machamp lv x, also i like the rayquaza c lv x idea too.

  19. The Thunder

    OK i know this is random but, does anyone know how to build a decent fossil deck? Fossil deck is basically a Kabutops and Omaster(from Platinum Arceus) deck. Thx before hand

  20. Clinton Chan

    Oh man hes been threatening for a week now at the shop to build this deck and he finally did. My opinions are that I like like PokeBlower+ over Pokedrawer+ and several more Unown Gs like 3 total in the deck to have a much better matchup against Gengar and Machamp and you can always discard them to Mismagious anyway. Also as you kind of eluded to, Dialga G decks are pretty much auto-losses for this deck, also Turbo Homo-Lock(Gliscor/Spiritomb)

  21. L M

    I like the idea behind this deck a lot. I think Lunatone SV could really mess with a Flygon deck with “Marvel Eyes” and “Gravity Wave.” However, I would like to see a bigger hitter in this deck like Soul had mentioned with Rayquaza C Lv.X. I think that the suns and moons are best played as more of a supportive role than your main attackers. Like Adam said, “I like seeing new deck ideas like this though. :) They usually lead to something good.” This reminds me of how the AMU “Pixie Lock” was added into many Palkia Lock decks.

  22. L M

    I like the idea behind this deck a lot. I think Lunatone SV could really mess with a Flygon deck with “Marvel Eyes” and “Gravity Wave.” However, I would like to see a bigger hitter in this deck like Soul had mentioned with Rayquaza C Lv.X. I think that the suns and moons are best played as more of a supportive role than your main attackers. Like Adam said, “I like seeing new deck ideas like this though. :) They usually lead to something good.” This reminds me of how the AMU “Pixie Lock” was added into many Palkia Lock decks.

  23. RandomGuy

    Awesome deck idea, the combos are really great. The set up is very nice and the deck construction seems well. Is Mismagius suppose to counter Mewtwo lvl X?

  24. Koay Ze Nian

    Ever think of playing Shedninja / Ninjask / Lunatone / Solrock ? its basically a spreas deck and you use Ninjask to spread and send out Shedninja / Lunatone or maybe even techs like Mr.Mime and Shuckle since they are grass and psychic type.
    I use to play this deck but its only hard matchup was anything with nidoqueen , you might also consider a 1 TM-2 devoluter

  25. The Thunder

    I really like this idea and the temple is their for extra HP. Also, try a Machamp in this deck, you already run Fightings.

  26. The Thunder

    I really like this idea and the temple is their for extra HP. Also, try a Machamp in this deck, you already run Fightings.

  27. The Thunder

    I meant machamp lv x, also i like the rayquaza c lv x idea too.

  28. The Thunder

    I meant machamp lv x, also i like the rayquaza c lv x idea too.

  29. The Thunder

    OK i know this is random but, does anyone know how to build a decent fossil deck? Fossil deck is basically a Kabutops and Omaster(from Platinum Arceus) deck. Thx before hand

  30. The Thunder

    OK i know this is random but, does anyone know how to build a decent fossil deck? Fossil deck is basically a Kabutops and Omaster(from Platinum Arceus) deck. Thx before hand

  31. Clinton Chan

    Oh man hes been threatening for a week now at the shop to build this deck and he finally did. My opinions are that I like like PokeBlower+ over Pokedrawer+ and several more Unown Gs like 3 total in the deck to have a much better matchup against Gengar and Machamp and you can always discard them to Mismagious anyway. Also as you kind of eluded to, Dialga G decks are pretty much auto-losses for this deck, also Turbo Homo-Lock(Gliscor/Spiritomb)

  32. RandomGuy

    Awesome deck idea, the combos are really great. The set up is very nice and the deck construction seems well. Is Mismagius suppose to counter Mewtwo lvl X?

  33. RandomGuy

    Awesome deck idea, the combos are really great. The set up is very nice and the deck construction seems well. Is Mismagius suppose to counter Mewtwo lvl X?

  34. Koay Ze Nian

    Ever think of playing Shedninja / Ninjask / Lunatone / Solrock ? its basically a spreas deck and you use Ninjask to spread and send out Shedninja / Lunatone or maybe even techs like Mr.Mime and Shuckle since they are grass and psychic type.
    I use to play this deck but its only hard matchup was anything with nidoqueen , you might also consider a 1 TM-2 devoluter

  35. HypnosProjectHQ

    I playtested this today a little against Dialga/Luxray/Garchomp. It actually gives the deck a run for its money, however surprising that sounds. It really depends on the Dialga-player’s list and set-up luck, but SolRock seems viable to me.

  36. HypnosProjectHQ

    I playtested this today a little against Dialga/Luxray/Garchomp. It actually gives the deck a run for its money, however surprising that sounds. It really depends on the Dialga-player’s list and set-up luck, but SolRock seems viable to me.

  37. I playtested this today a little against Dialga/Luxray/Garchomp. It actually gives the deck a run for its money, however surprising that sounds. It really depends on the Dialga-player’s list and set-up luck, but SolRock seems viable to me.

  38. The Thunder

    I like the idea of solrock but how would it fair with Flygon/nidoqueen variants, #1 flygon hits BIG and #2 Nidoqueen heals, then in Flychamp Machamp hits BIG TOO. Also, take out would kill this deck because of 1 unown g.

    • jesus69  → The

      If they ever level up a flygon with the most energy they lose,you just spread all day with lunatone. and uxie and mismagious can take care of machamps.
      So it looks like the Queen gives this deck the most trouble.

  39. The Thunder

    I like the idea of solrock but how would it fair with Flygon/nidoqueen variants, #1 flygon hits BIG and #2 Nidoqueen heals, then in Flychamp Machamp hits BIG TOO. Also, take out would kill this deck because of 1 unown g.

  40. The Thunder

    I like the idea of solrock but how would it fair with Flygon/nidoqueen variants, #1 flygon hits BIG and #2 Nidoqueen heals, then in Flychamp Machamp hits BIG TOO. Also, take out would kill this deck because of 1 unown g.

    • jesus69  → The

      If they ever level up a flygon with the most energy they lose,you just spread all day with lunatone. and uxie and mismagious can take care of machamps.
      So it looks like the Queen gives this deck the most trouble.

    • jesus69  → The

      If they ever level up a flygon with the most energy they lose,you just spread all day with lunatone. and uxie and mismagious can take care of machamps.
      So it looks like the Queen gives this deck the most trouble.

  41. Erik

    Hi, I think it’s time to put my “French touch” on this deck.
    Frst of all , I’d like to congaratulate you Jesus69 for finding and building this deck around lunarock -I call it Lunasol but whathever ! – At least I’m not feeling alone now.
    I’ve tested this deck for a long time,against Empoleon (my take, noy the speed version) more recently luxchomp, lady GaGa and luxape. And I found a tech I think that is more useful than mismagius (sorry, no offense ) . I was thinking about Alakazam MT, which does a perfect synergy with the strategy : discarding lunatones and useless stuff to attackto add a continuous power lock. So it’s a continuous threat, that you can use against Machamp and Mewtwo too . Even if you have to find room for rare candy it worth it, I swear ! Against Lxray that can do some trouble ( KOing your uxies ) and some LV .X I added Mankey SV instead of Ditto .
    Adam, I read your commentary I’d like to answer you about the low HP problem.
    I have to say, It really depends on what are you facing. I’m palying with alakazam, That reduces the chances of evolving (cancelling claydols and uxies) so my opponent has generally not a big amount of HP and a weaknened Firepower.
    To resume my opinion, Slowing the opponent is the key to solve this problem. Limit evolution for Stage 1/2 decks, limit SP engine supply for SP decks relying on uxie.

    Otherwise, I’ve seen many possibilities in this deck but I’m formal : this deck has a VERY hard time against Gengar, Genchamp. Machamp is unfavorable but still winnable in general, depending of the list. All SP decks that don’t play a Dialga G Lv.X have a very hard time against lunarock, that’s good news.

    Jesus69 -and the others !- If you are interested to see a different version of this deck in action – and to provide me precious data about this deck’s matchups- feel free to see how it works on my redshark (hamachi) Network :

    name of the network : ericpierrepujol
    password : 999

    just send me a message. anyways, good work !

  42. Erik

    Hi, I think it’s time to put my “French touch” on this deck.
    Frst of all , I’d like to congaratulate you Jesus69 for finding and building this deck around lunarock -I call it Lunasol but whathever ! – At least I’m not feeling alone now.
    I’ve tested this deck for a long time,against Empoleon (my take, noy the speed version) more recently luxchomp, lady GaGa and luxape. And I found a tech I think that is more useful than mismagius (sorry, no offense ) . I was thinking about Alakazam MT, which does a perfect synergy with the strategy : discarding lunatones and useless stuff to attackto add a continuous power lock. So it’s a continuous threat, that you can use against Machamp and Mewtwo too . Even if you have to find room for rare candy it worth it, I swear ! Against Lxray that can do some trouble ( KOing your uxies ) and some LV .X I added Mankey SV instead of Ditto .
    Adam, I read your commentary I’d like to answer you about the low HP problem.
    I have to say, It really depends on what are you facing. I’m palying with alakazam, That reduces the chances of evolving (cancelling claydols and uxies) so my opponent has generally not a big amount of HP and a weaknened Firepower.
    To resume my opinion, Slowing the opponent is the key to solve this problem. Limit evolution for Stage 1/2 decks, limit SP engine supply for SP decks relying on uxie.

    Otherwise, I’ve seen many possibilities in this deck but I’m formal : this deck has a VERY hard time against Gengar, Genchamp. Machamp is unfavorable but still winnable in general, depending of the list. All SP decks that don’t play a Dialga G Lv.X have a very hard time against lunarock, that’s good news.

    Jesus69 -and the others !- If you are interested to see a different version of this deck in action – and to provide me precious data about this deck’s matchups- feel free to see how it works on my redshark (hamachi) Network :

    name of the network : ericpierrepujol
    password : 999

    just send me a message. anyways, good work !

  43. Erik

    Hi, I think it’s time to put my “French touch” on this deck.
    Frst of all , I’d like to congaratulate you Jesus69 for finding and building this deck around lunarock -I call it Lunasol but whathever ! – At least I’m not feeling alone now.
    I’ve tested this deck for a long time,against Empoleon (my take, noy the speed version) more recently luxchomp, lady GaGa and luxape. And I found a tech I think that is more useful than mismagius (sorry, no offense ) . I was thinking about Alakazam MT, which does a perfect synergy with the strategy : discarding lunatones and useless stuff to attackto add a continuous power lock. So it’s a continuous threat, that you can use against Machamp and Mewtwo too . Even if you have to find room for rare candy it worth it, I swear ! Against Lxray that can do some trouble ( KOing your uxies ) and some LV .X I added Mankey SV instead of Ditto .
    Adam, I read your commentary I’d like to answer you about the low HP problem.
    I have to say, It really depends on what are you facing. I’m palying with alakazam, That reduces the chances of evolving (cancelling claydols and uxies) so my opponent has generally not a big amount of HP and a weaknened Firepower.
    To resume my opinion, Slowing the opponent is the key to solve this problem. Limit evolution for Stage 1/2 decks, limit SP engine supply for SP decks relying on uxie.

    Otherwise, I’ve seen many possibilities in this deck but I’m formal : this deck has a VERY hard time against Gengar, Genchamp. Machamp is unfavorable but still winnable in general, depending of the list. All SP decks that don’t play a Dialga G Lv.X have a very hard time against lunarock, that’s good news.

    Jesus69 -and the others !- If you are interested to see a different version of this deck in action – and to provide me precious data about this deck’s matchups- feel free to see how it works on my redshark (hamachi) Network :

    name of the network : ericpierrepujol
    password : 999

    just send me a message. anyways, good work !

  44. CoMiT

    This deck works really well with DCE. Its fast and consistent. With all the donk decks around (see J-Wittz) it could be a good deck to play this format.

  45. CoMiT

    This deck works really well with DCE. Its fast and consistent. With all the donk decks around (see J-Wittz) it could be a good deck to play this format.

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