Shuppet Donk players have a little to be excited about with the release of HeartGold & SoulSilver. Their favorite puppet Pokémon gets a BFF to help expose colorless weaknesses. The new ally is Dunsparce from HGSS, which has a “Fade Out” attack of its own.
The downside to Dunsparce is that it deals 10 less damage than Shuppet’s version of the attack. This might be a problem if you find yourself starting with Dunsparce and you end up being just 10 damage short of a “donk.” However, there are far worse techs to start with than Dunsparce (I’m looking at you Unown G) since its second attack can take itself out of play. Then you can make the swap back to Shuppet your next turn.
Although I think the “10 less” aspect fades quickly when you go up against Flygon, Garchomp, or even Salamence and all of a sudden Dunsparce’s “Fade Out” is increased by +30 or X2. It’s very possible to have a fresh Flygon go down with a “Fade Out” + 1 “Flash Bite” from Crobat G. It’s kind of ironic that even less is needed to take down the Level X.
Dunsparce’s colorless energy requirement allows it to coexist with Shuppet since it can also use Psychic Energies. My good friend and frequent poster here, SMGausch, reminded me that colorless energy costs can and should also be exploited with special energies, specifically Cyclone Energies. His idea becomes even more ingenious when you realize that you can utilize a Cyclone Energy every turn since you’re constantly picking it back up. It’s like having an Infernape 4 Lv.X using “Intimidating Roar” every turn without the risk of being Power Sprayed. This is a fantastic counter to Mr. Mime MT and Spiritomb AR, which give Shuppet decks so much grief (and help). If your opponent tries to get cute and put out something you wouldn’t mind knocking out, you can always go back to the searchable Psychic Energy.