Card of the Week – Double Colorless Energy HS #103

We are doing a new weekly Pokémon Card of the Day segment with reviews from moderators of the 6P Boards…I hope everyone enjoys!

Double Colorless Energy (DCE)

HeartGold & SoulSilver HS #103

Double Colorless Energy HeartGold & SoulSilver HS 103
Poteet24 Pros:
The obvious “2” energy attachment ability.
Splash-able in a lot of current meta decks.
No draw backs (the problems with Upper)
Speeds up Deck

Cons:
A Special Energy card, so not searchable.
Also, limited to only four copies in deck.
Limited recovery options once it hits the discard pile.

Double Colorless, or DCE for short, is one of the best cards to come out of HGSS. It meshes very well with a lot of current popular decks, and makes a few that were a turn to slow, now a little faster, thus more viable in the format. It definitely will do its part in a meta-shift, thus making it a very exciting, promising, and stable card.

Get your hands on 4 (or more!) copies now, if you don’t have any already.
9/10

nardd Double Colorless is a huge addition to the metagame. This card opens up SO many combos and options for decks, and with our current format being what it is (wow so many cards) I would say DCE is one of the most influential cards to come into play.

One of the biggest threats DCE brings us in this shift of the metagame is Garchomp C. Once it levels up (healing everything as it does), we get a mean sniping machine, ready to take out unshielded Claydols on the bench for one simple drop of a double colorless. The fact that this can come out of nowhere makes the combo powerful, as it adds a degree of versatility and a surprise tactic to any deck that utilizes it.

Flygon is also hyped to be big with this card, and rightfully so. DCE gives a lot more consistency to Flygon for its attacks, hardening up what was once a weakness to the deck- a slow set up. It also gives Flygon more combination opportunities, pairing with anything ELSE that likes DCE to attack with alongside Flygon. Free retreat + faster attacks = nice deck there trainer

Unfortunately, we can only have 4 copies of this card in any deck, which limits its options, as it is barely searchable by reasonable means. It is a nice card to draw however, no matter when you get it, as you can just save it in your hand for that big comeback after your main hitter has bit the dust or come out with a surprise snipe from the Garchomp C described above.

DCE will be a mainstay in the metagame, much like Claydol has become, until it too is cycled out, but surely we will all be able to find our favorite cards to use alongside the special energy card from the distant past.

Anyone else remember using this in the old “haymaker” deck? :6

kwisdumb

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The short of it is, DCE makes everything Colorless that much better. Garchomp C LV.X, Flygon, and I’m sure a bunch of stuff that will come out of nowhere and surprise everyone. It has it’s drawbacks, but there’s no doubt that it’s going to change the metagame extremely.
Adam

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There was a lot of hype over this card being re-released, but I am not totally sure how much it has changed in the format.

It is undoubtedly a great card and makes Upper completely useless. It covers all your 2 C Energy costs, making cards that were once unplayable possibly formidable now. Luxray AR, Gardevoir SW, Machamp SF, Flygon RR, and Garchomp SV are cards that come to mind that can make full use of DCE. I am sure there are many more cards that could use it effectively, but those are a few that come to mind.

The card that is probably going to abuse DCE most effectively will be Garchomp C LV.X SV. It allows you to snipe anything for just a TGI Energy Gain and 1 Double Colorless. That’s pretty gnarly! You are basically going to get a prize every time you’re able to drop a DCE on it. I think Garchomp C LV.X is the card that probably benefited the most from it, and it was already a really good card.

So did anything in the format really change because of Double Colorless Energy? I am not too sure yet, but we’ll see. I think it only made strong cards stronger and made weak cards a little more potent, but still average at best.

Next week we will be reviewing Jumpluff HS. You can give us suggestions if there are any specific cards you’d like to see reviewed in the future.

Reader Interactions

26 replies

  1. Dave Hueglin

    Does anyone think that any decks will run 4 DCE and maybe 2-4 Upper Energy? I don’t entirely agree with Adam that Upper Energy is now completely useless. While DCE will fit well into many decks, I do think it may be possible to effectively use Upper Energy in a mainly Colourless deck, as a supplement to DCE.

    • jordan baker  → Dave

      Having 8 unsearchable special energies in a deck is a really bad idea. I agree with Adam Upper energy is done for.

  2. Dave Hueglin

    Does anyone think that any decks will run 4 DCE and maybe 2-4 Upper Energy? I don’t entirely agree with Adam that Upper Energy is now completely useless. While DCE will fit well into many decks, I do think it may be possible to effectively use Upper Energy in a mainly Colourless deck, as a supplement to DCE.

    • jordan baker  → Dave

      Having 8 unsearchable special energies in a deck is a really bad idea. I agree with Adam Upper energy is done for.

  3. Ahh, Haymaker…
    Scyther start, attach grass, Swords Dance. Attach DCE, Slash FTW. Good times

  4. Adam Capriola

    @Dave: Yeah you might be right. The problem is that you need to run Call Energy in almost everything, so 4 Call and 4 DCE will take up 8 of your Energy. I don’t know if any decks can get by on all Colorless Pokemon, so you’re probably going to have to play at least some kind of colored back up attacker and you’ll need colored Energy.

    I don’t think that will leave you with any space for Uppers, but maybe in the right deck it could work.

  5. John Rea

    Great job. What do U think is the best DCE deck since I just got one

  6. I am currently playing Plox with 4 Call and 4 DCE, 5 Pyschic. Seems to work. But Adam is right in saying that not all decks can afford it.

  7. Colin Peterik

    Ahh, Haymaker…
    Scyther start, attach grass, Swords Dance. Attach DCE, Slash FTW. Good times

  8. Adam Capriola

    @Dave: Yeah you might be right. The problem is that you need to run Call Energy in almost everything, so 4 Call and 4 DCE will take up 8 of your Energy. I don’t know if any decks can get by on all Colorless Pokemon, so you’re probably going to have to play at least some kind of colored back up attacker and you’ll need colored Energy.

    I don’t think that will leave you with any space for Uppers, but maybe in the right deck it could work.

  9. John Rea

    Great job. What do U think is the best DCE deck since I just got one

  10. Colin Peterik

    I am currently playing Plox with 4 Call and 4 DCE, 5 Pyschic. Seems to work. But Adam is right in saying that not all decks can afford it.

  11. Charlie

    Awesome.

    If I heard that DCE will be released in HGSS I dont believe in it. Its second best NRG in current format, which is now faster and more dangerouse due to Garchomp C Lv. X, Flygon T2 possibilities and also possible T2 Psychic Lock, which is so brutal and DialgaGarchomp deck that loves this card so mauch.

    New release of DCE can make comeback of Scizor from Majestic Down, which may be again cool now.

    Cons :
    – only 4 in deck
    – you cant take them back from discard pile
    – I have only 2 RH (joke xD)

  12. Charlie

    Awesome.

    If I heard that DCE will be released in HGSS I dont believe in it. Its second best NRG in current format, which is now faster and more dangerouse due to Garchomp C Lv. X, Flygon T2 possibilities and also possible T2 Psychic Lock, which is so brutal and DialgaGarchomp deck that loves this card so mauch.

    New release of DCE can make comeback of Scizor from Majestic Down, which may be again cool now.

    Cons :
    – only 4 in deck
    – you cant take them back from discard pile
    – I have only 2 RH (joke xD)

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