AmphyLock

Ampharos Platinum PL 1 Pokemon CardFirst of all, thanks for the comments on my other article about Flygon/Slowking.

Lets talk about Ampharos. I tried to fit this card in lots of decks, mostly the power lock Ampharos, but now it has its own deck. I will be discussion the lock version and not the spread version.

The Decklist:

Pokémon: 25
4 Mareep
2 Flaaffy
4 Ampharos (2 PL, 1 SW, 1 HS)
2 Baltoy GE
2 Claydol GE
2 Electrike PL
2 Manectric PL
3 Pachirisu GE
1 Azelf LA
2 Crobat G PL
1 Unown G GE
Trainers: 23
3 Roseanne’s Research
1 Pokémon Collector
3 Bebe’s Search
2 Pokémon Communicattion
2 Expert Belt
1 Broken Time-Space
2 Sunyshore City Gym
4 Rare Candy
2 Warp Point
1 Night Maintenance
1 Palmer’s Contribution
1 Luxury Ball
Energy: 12
4 Double Colorless
3 Cyclone
5 L

The main cards of the deck:

– Ampharos Platinum

This Ampharos allows you to power lock every Pokémon with damage counters on it. That’s why the list has two Crobat G, so you can put one damage on any Pokémon and power lock it.

The attacks: The first one is the more useful has you do 60 or 30 + paralyze to slow down your opponent. The second one is a way to attack and charge an Ampharos on bench (Prime normally).

Ampharos Secret Wonders SW 1 Pokemon CardThis is the first Ampharos to you want to get on the field. When you lock opponent’s powers they will have to use Supporters; that’s when Ampharos from SW enters in play.

– Ampharos Secret Wonders

This Ampharos puts 2 damage counters on each of your opponent’s Pokémon after they play a Supporter card from his or her hand. This means 20 damage almost every turn.

This Ampharos’ attack isn’t great, so it should be used only as a last resource.

After supporter lock, Ampharos Prime enters in play.

Ampharos Prime HeartGold & SoulSilver HS 105Ampharos Prime

This Ampharos allows you to put 1 damage counter on the Pokémon your opponent attaches their Energy to, so this means 10 more damage each turn.

The attack from this Ampharos is good as it does 80 or discards an Energy, which is great because you can slow down your opponent.

– Manectric

This card protect Claydol from being locked by Ampharos.

Manectric’s attacks are great; the first one allows a 30 damage spread on all Pokémons with Powers, the second attack allows allows you to do 40 damage and charge a benched Ampharos.

Manectric Platinum PL 11 Pokemon Card– Pachirisu

This is the best starter I can find for the deck, as it allows you to search for 3 basic Pokémon and is a great counter against SP decks.

The Trainer list is basic so nothing to tell about it. In regard to Energies, Cyclone Energies are there because of Spiritomb and Mr. Mime. A trainer lock on this deck isn’t an auto-loss, but slows down the strategy and since Ampharos needs only 1 Lightning we can afford to play Cyclone.

Problems on the deck:

Dialga G LV.X PL: If this cards enters play, all PokéBodies are shut down. This means the lock strategy must be abandoned and we have to start attacking. The options against this deck are metal resistance, Ampharos Prime attacking for 80 or 100 with Expert Belt, or 60 and TGI Energy Gain discard with Pachirisu.

– Too many Stage 2’s. With 3 types of Ampharos, sometimes we don’t draw the one we want and that means the deck slows down.

– Retreat Cost of 2 on two Ampharos and 3 on the other is a big problem against Flygon Lock.

That’s it, give suggestions and thanks all.

Reader Interactions

18 replies

  1. Toni Taitto

    “– Ampharos Prime attacking for 80 or 100 with Expert Belt, or 60 and TGI Energy Gain discard with Pachirisu.”
    You must mean 60 and energy discard or 100 dmage with Belted Ampharos Prime, or 40 damage and discard of a Tool with a Pachirisu.

  2. Toni Taitto

    I couldn't edit that message so I post another.

    “This Ampharos puts 2 damage counters on each of your opponent’s Pokémon after they play a Supporter card from his or her hand. This means 20 damage almost every turn.”

    It only does one damage counter per played Supporter card. :s

  3. Adam Capriola

    Sorry about the errors, Goncalo's native tongue isn't English and I had to do a bit of editing, but couldn't understand what he was trying to convey in some parts. Thanks for the corrections Tonu (you know English better than I do! haha)

  4. Brandon Bittinger

    This deck is a good lock but the problem is you almost have to have the Ampharos out extremely early for the deck to be really effective!

  5. ZZZAPDOS

    Hi, I've played almost this EXACT build for quite a while. The Ampharos SW and PL combo is just great, and ampharos prime gives the deck some nice synergy. I used to use nidoqueen in a 2-1-2 line instead of Manectric, so I don't know how much better Manectric will work.

    Sadly, I feel that the deck just isn't competitive currently. Once you get the lock up (and your opponent isn't playing dialga G) you can really shut decks down quickly. However, Ampharos is a relatively poor attacker, even with the addition of DCE and expert belt, and setting up more than one just takes too long.

    Either way, I think it's an incredibly fun deck to play and I like your build. I would consider switching at least a few of the cyclone energies – and maybe 2 lightning energy – out of the deck for call energy. If you don't draw into that crucial pachirisu, it'll be really tough setting this deck up.

  6. Brandon Bittinger

    I have a friend that plays ta deck like this one except instead of Crobat G he played it with the curse Gengar plus Gengar X as a tech because of it's “Level Down” power! It worked pretty well, and teh “Curse” really helped, as did “Level Down” it really hurt Sp's!

  7. goncalo

    Hi,
    I apologize for a not 100% perfect english, but just like Adam said my native tongue isnt english.

    Upgrade on the deck consistency:

    I think pachirisu isnt a great starter nowdays as the deck slows down a lots, its preferable to start with mareep attach energy and search for energies than attack with pachirisu and search for pokemons. Since we have a two great supporters that can do that (roseanne and collector).

    About manectric my only idea of playing it instead of nidoqueen is that since i almost dont run BTS and ampharos needs to enter in play quiclly (by use of rare candy), it will not be consistent using another candy card since i cant fit a 2-1-2 nidoqueen in this decklist.

    Cyclone isnt good here too after testing since we can search for lightning with mareep i think its better to run more lightnings.

    Thanks all,

  8. Matthew Riddle

    The only thing I'd be worried about would be for a stray crobat G or pokeblower+ to lay a damage counter on my own Claydol and it be shut down for the rest of the game.

  9. Adam Capriola

    Yeah I agree, there's a real high probability of one of those things happening too.

  10. BB2Si

    My fiance plays a variant of this deck that I built for her a while ago. I didn't even hear about this deck becoming popular at the time until about 3 weeks after she had played it at leagues. While Pachirisu is a great starter, I just feel it may be too much on the deck and later in the game, I would hate to draw in to one when I could use a different card.

    In the deck I built, I did 4-2-3 Ampharos (2 PL and 1 SW), 2-2 Manectric, 1-1 Claydol, 2-1 Uxie Lv.X (For Machamp and a quick 60-hitter), and I think I may have thrown 2 Unown G in there. Don't quite remember. Then I put in 2 Cyrus' Conspiracy with 4 Poketurns for the Crobat Gs. I said “screw it” to the BTS and just went with the 4 Rare Candies. For the final touch I included 4 DCE, 6 Lightning Energy, and 2 Call Energy.

    The deck runs very well and it's a quick set-up. Although it may seem slow and Ampharos being a weak attacker, it really builds up. While the PL Ampharos sends energies around, the SW Ampharos deals 70 as well while hitting each benched for 20. Since SW's attack requires you to discard all Lightning Energy attached to it, you need only to discard one with DCE attached. PL's attack requires you to send any 1 Energy Card attached to any Pokemon in play. Talk about amazing! If you know you're going to die on your opponent's turn, send that DCE down to an awaiting Uxie (to level up and hit for 60) or to another Ampharos.

    Another plus to this deck is Flaffy's Tail Code attack. Man did this attack screw me up big time! While focusing on how to keep Ampharos from hitting the field, I neglect the ability of this fluffy evolution. Sending MY DCE to a Claydol, Mesprit, etc. really hurts my game. Considering you can only run 4 DCE, one misplaced is a big hurt.

    Sorry to thread-jack, but I just wanted to get it out there that this deck has MAJOR potential and it's sad that all of the cards are more than likely going to be rotated out.

  11. Michael Randolph

    Yeah this deck has potential but i have played against it alot seeing as my buddy Rob plays a varient of Amphy, and i have to say when your opponent is playing nidoqueen, your lock doesnt really hurt at all. Also like mentioned earlier, a stray crobat/poke blower +, or the occasional curse gar to set a damage counter on your claydol and BAM your own card was your downfall. Other then that this is a pretty insane deck to watch as the damage just keeps adding up.

  12. soundsnake0108

    interesting build, mine differs quite a bit.

    my amphy line is the same,
    1-1 claydol
    2 uxie
    1 Mr.Mime MT/1 Spiritomb PA

    i removed manectric completely because while it's body is okay, crobat g's flashbite/gengar's shadow room just get around that, i felt that IF the occasion appeared in competitive play where a pokemon COULD damage a benched, i'd play smarter and outplay it.

    my t/s/s great differed,

    i personally run 2 bebe's and 2 comm.
    4 pokedrawer +
    4 pokedex handy
    2 super scoop ups(for the uxie re-use)
    and 1 prof oaks new theory(hand refresh)
    everything else here is the same.

    i run 3 DCE and 6 lightning, afraid to cut it down to 5.

    this deck suffers against T1 set up decks, in my area i face gengar, kingdra, and my close friend plays a beautifly donk that works amazingly since my pokemon all have resistance.
    if the foe doesn't use powers, this deck doesn't work well and has to rely on brute power to beat down other pokemon, and even with 1 lightning and 1 DCE, it's a T2 attack, and decks like i've mentioned are all T1. slowing down these decks is a fantastic way to gain an edge, spiritomb and mr.mime as great for that, if you can't outspeed, then you should slow them down.

    however there is no doubt that once this deck is set up, it's very hard to stop it, something constantly happens, the importance of slowing the game down and setting up quicker is essential for this deck to come out on top, and it's perfectly capable of being. it isn't a world's championship winning deck idea but a fun and strong deck regardless and i greatly enjoy playing it.

  13. Brandon Bittinger

    I know it's a little late but I just realized to power lock quickly you can play Gallade 4 Lv.X! You can use it's “Blade Strom” Poke-Power to place 10 on every thing then retreat or Poketurn it! I can't believe I didn't think of that before!

  14. Mantidactyle

    I really do not like the Ampharos Prime in this deck.

    He basically waste a space, in a metagame where so few Energies are played, and with an not-so-good attack.

    I'd just play 2 SW – 2 PL, it adds consistency.

  15. maya

    hey thanks needed this for the regionals i needed a good ampharos deck because mine was a little suckish.
    i got 4th place in the provicials though.

  16. maya

    hey thanks needed this for the regionals i needed a good ampharos deck because mine was a little suckish.
    i got 4th place in the provicials though.

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