LuxPluff Decklist and Analysis

LuxPluff is one of the best decks in our current format. It utilizes incredible speed and high damage output for low energy costs. Jumpluff is the decks main attacker, and you use Luxray Gl LV.X’s Poké Power, Bright Look to bring up your opponents essential Pokémon so you can get knock outs on them with Jumpluff.

Pokémon
4 Hoppip HS
2 Skiploom SW
4 Jumpluff HS
3 Baltoy GE
3 Claydol GE
2 Uxie LA
1 Azelf LA
1 Regice LA
2 Crobat G PL
1 Luxray GL RR
1 Luxray GL LV.X RR
1 Unown Q MD
Trainer/Supporter/Stadium
3 Roseanne’s Research
2 Pokémon Collector
3 Bebe’s Search
1 Luxury Ball
4 Pokémon Communicator
4 Rare Candy
4 Broken Time-Space
4 TGI Poké Turn
1 Expert Belt
2 Warp Point
1 Night Maintenance
Energy
4 G
2 Multi

pokemon-paradijs.comThe list above is exactly like Chris Fulop’s list besides the absence of Chatot MD in my list. I substituted Chatot MD for a fourth Rare Candy simply for the fact that it increases your chances of getting a turn 1 Jumpluff. One of the decks weaknesses is being under a Trainer lock, which is why the deck incorporates multiple ways to get a Spiritomb of your opponents out of the Active Spot.

Jumpluff

The main attacker in the deck. Jumpluff can hit between 20-120 damage for 1 energy by using Mass Attack. Jumpluff’s biggest weakness is simply the fact that he has 90 HP and can be Knocked Out by a lot of the format in 1 hit once they set up.

pokemon-paradijs.comLuxray GL LV.X

Luxray GL LV.X is a perfect partner for Jumpluff because it allows Jumpluff to utilize his speed by bringing up your opponents benched Pokémon they are trying to set up using Luxray GL LV.X’s Poké Power, Bright Look. You can use Bright Look when you level up your active Luxray GL to Luxray GL LV.X, Bright Look lets you pick one of your opponent’s benched Pokémon and switch it with their active. Then you can Poké Turn Luxray GL LV.X and Knock Out that Pokémon with Jumpluff to get ahead in prizes early and not let your opponent set up.

Jumpluff has free retreat which makes this combo much more likely to happen. Luxray GL LV.X can also pull up another Pokémon to get you out of the Spiritomb lock.

Regice

Regice using his Poké Power, Regi Move allows you to discard two cards from your hand and then your opponent has to switch their active Pokémon if their a basic Pokémon with one of their benched Pokémon. This is another way to get you out of the Spiritomb lock.

Crobat G

The deck uses Crobat G to add additional damage with his Poké Power, Flash Bite to ensure a Knock Out. Flash Bite allows you to place a damage counter on any of your opponents Pokémon when you put Crobat G from your hand onto your bench. Crobat G is a perfect fit for the deck because you already use Poké Turns for the reuse of Luxray GL LV.X.

Heavy Claydol Line

Claydol is commonly used in almost any deck, thus I’m not going to go in depth about Claydol. However, this deck utilizes a heavy Claydol line to get out a Jumpluff on turn 1 as much as possible. You usually want to have 2 Claydols in play.

pokemon-paradijs.comThere are also some more techs you can use in Jumpluff that are not in my list, the techs you use differ among your metagame.

Azelf MT and Mesprit LA

This tech was used in John Kettler’s Regionals deck. This tech is great in an SP heavy metagame. Azelf’s Poké Body increases the cost of attacks for all of your opponents basic Pokémon by 1 if you have Azelf, Mesprit, and Uxie in play. Mesprit’s Poké Power, Psychic Bind locks off your opponents Poké Powers the turn you play Mesprit.

Chatot MD

Chatot MD can simply refresh your hand during a Power lock. For 0 energy Chatot can use his attack Mimic to shuffle your hand in your deck and draw the same number of cards your opponent has in their hand. This tech is a great option for a metagame that has a lot of PLox, Palkia Lock, or SP to refresh your hand through a power lock.

Reader Interactions

20 replies

  1. eli moses

    i run i similar deck but i run 1 lightning and 2 Cyrus's Conspiracy though good decklist

  2. Perry Going

    Well isnt this the same list almost everyone plays….lol the reason being its probably one of the most consistent builds. This deck is amazing but any power and/or trainer lock will slow it down drastically. But can pull through almost any game.

  3. eli moses

    ok cool Cyrus is in there though because i can grab an energy but i will change my list around for it then thx

  4. David deBernardi

    ….if you are considering a new deck this is a great one to play test against….very common and very good deck

  5. Tyler Z

    I tested Cyrus's Conspiracy, you need your supporters more for recovery and not for searching out Poketurns most of the time because your Jumpluffs get knocked out every turn once you opponent gets set up usually. Also, you can draw into your Poke Turns quite frequently with all the Claydols on the field.

    The lightning is not really needed because if your attacking with Luxray your in pretty bad shape, with Claydols you also draw into your Multi Energy you need.

  6. Drew Stillwell

    I played against Kettler at a BR, and the mesprit makes a difference even against non-sp decks. That mesprit drop in the middle of the game after a key knockout can really seal the deal when the pressure is on from a jumpluff swarm, and can even be reused by sacrificing the prize and using palmers (which he did at one point).

  7. mo

    2 things: can somebody tell me how to write an article? thx
    and i think jumpluff is not good: if the opponent has 4 pokemon and you 4, it does 80 for 1 energy, but kingdra has got the pokepower => if u have to it does 80, too, and 20 you can use anywhere and its stage 2, too, but has 160 hp and jumpluff 90, so i think its ok but not great

  8. mo

    oh and please send me answers with comments on this article thx :DD

  9. Karol Nowak

    Even though the list is pretty much like Chris Fulop's, the article was great overall. You know, the thing I like about your articles, Tyler, is that many of your articles thus far are true 6P articles. Even though the list was copied from elsewhere, that Luxpluff list is pretty much the number one list for Jumpluff at this very moment. You then managed to back it up with some good analysis. I really did enjoy reading this article, so great job writing it!

  10. chrataxe

    80 for 1 is bad? Donphan does 60 for 1 and is one of the most popular decks right now. Kingdra also only does 60 for 1. If you want to boost Jumpluff's HP, just throw down a Shaymin for +40 HP. Jumpluff also has free retreat.

  11. Poteet24

    Good Jumpluff list, which shouldn't be too hard to ever produce considering Fulops is all over the place online, again though the article makes me feel like I'm just reading glorified versions of the cards.

  12. mewuk85

    Hoppip always gets donked fast. if u can last to a jumpluff @ 90 hp this card is awesome with shaymin lvx. + 40 hp.

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