Since Gengar has been released, it was instantly a powerhouse card capable of great things.
It is a Stage 2 Pokémon with 110 HP. Nowadays, that’s pretty low for a Stage 2, especially considering that there are beasts like Tyranitar Prime in the format. Its Poké-Power “Fainting Spell” says that if it is Knocked Out by damage from an opponent’s attack, you may flip a coin. If heads, you kill the defending Pokémon. WOW! That is one killer (pun intended) Poké-Power. It shows its true value when facing Tanking decks like Torterra and Tyranitar. It doesn’t matter if they can heal 100 a turn, if you get heads, they’re down for the count.
It also has a nice -20 colorless resistance and a free retreat. Darkness Pokémon will do an extra 30 to Gengar, but it shouldn’t be too bad as Dark Pokémon aren’t much of a problem because there’s a 50% chance that you’ll be taking them down with you.
Let’s move on to attacks. It’s first one is called “Shadow Room” which allows you to place 3 damage counters on one of your opponent’s Pokémon. However, if that Pokémon has a Poké-Power, place 6 damage counters instead. This is a pretty good attack. If you add in 1-2 Crobat G, you can 1HKO Uxie, Azelf, Mesprit, Sunflora, etc.
Over the rotation, this card has both gained and lost power. It lost power because one of the most common cards that Gengar would snipe, Claydol GE, is out of the format. It gained power because Unown G, the card that can protect an opponent’s Pokémon is out of the format as well.
Its second attack “Poltergeist” for PC does 30 damage times the number of Supporters, Trainers, and Stadiums in your opponent’s hand. This attack works amazingly well with Vileplume UD, which stops your opponent’s trainers, meaning that you’ll typically be doing a minimum of 90 damage per attack. Sometimes this number can reach as high as 150-180!
Modified Rating: 4.75/5 (If it had 130 HP, it’d be a perfect score.)