Card of the Day – Machamp LV.X (Stormfront SF 98)

pokebeach.comWelcome to today’s Card of the Day! I will be reviewing another card that has seen a good amount of tournament play: Machamp LV.X.

Machamp LV.X is a Stage 2 LV.X, meaning it will take a few turns to get into play. It has a +40 Weakness to Psychic, so be careful of Uxie LV.X and Gengar. It levels up from Machamp SF, aka the SP Killer, which is a good thing to have and already increases Machamp LV.X’s playability a bit. Machamp LV.X also has 150 HP, so you’d think it could take a few hits before going down, right? Not exactly…

Machamp’s Poké-Body, “No Guard” increases all damage Machamp does to the defending Pokémon by 60. However, the drawback is that it also takes 60 more damage from attacks.

This is a Poké-Body that, if used at the perfect time, can win you the game and if used at the wrong time could really hurt your shot of winning. It should basically be used if you are short damage for a KO. Its attack, “Strong Willed” tries to make for the shortcoming of it’s Poké-Body. Strong Willed, for FCC will do 20 damage (80 With Poké-Body) and if it’s Knocked Out by damage from an attack next turn, flip a coin. If heads, it’s HP is reduced to 10 instead.

Overall, it’s a pretty good Pokémon with a very useful Poké-Body that helps provide 1HKOs but will probably be KO’d in return.

Modified: 3.25/5

Reader Interactions

10 replies

  1. Peter Bae

    its alright but the risk outweighs the pros.
    when machamp prime is out, machamp x will no longer be in use

  2. thomas clip

    I don’t think it’s worth the risk, although used at the right time can provide you with your last prize (or last 2 if the pokemon is belted). Nice article!

  3. Rocket Prof

    I wouldn’t say it’ll be useless once the prime is out, yes the prime will be fantastic, but just imagine it… a leveled up machamp prime, with an expert belt, no guard and a bench full of damage you’ll be swinging for 230 damage a turn, and it may only be one turn but you can still wipe out any pokemon in play with that amount of damage… plus 60 is never anything to underestimate, and there are many instances where hitting your opponent that hard will give them a loss too heavy to recover from in one turn

    • Peter Bae  → Rocket

      id rather run 4-3-4 (3 prime 1 SF) rather than 4-3-3-1 or 4-2-3-1. 4-3-4 is much more consistent as Machamp can use takeout to kill any tanking decks such as DGX in one shot and other 3 primes are STILL hitting 120+ with expertbelt, easily KOing any other pokemon while having the ability to switch using fighting touch poke power than using hunter to pick up the damaged machamp or to just hit for that much more damage

  4. Colin Peterik

    Machamp Lv.X is an amazing card. The only excuse for why it shouldn’t be played is in decks that have small 1-0-1 or 1-1-1 Tech lines and cannot fit it in. I will reiterate that the best thing about this card is that you do not HAVE to lay it down…….

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