|Pokémon: 23||T/S/S: 29||Energy: 14|
Gengar Prime is the main Pokémon in this deck. Used for its Plunge Into Darkness attack, allowing you to look at your opponent’s hand and choose a number of Pokémon up to the number of energy attached to Gengar Prime and put those Pokémon in the Lost Zone. Here is the translation of the card:
As long as this Pokémon is your Active Pokémon, if an opponent’s Pokémon is Knocked Out, that Pokémon is placed in the Lost Zone. (All cards other than Pokémon cards are discarded.)
P Plunge Into Darkness: Look at your opponent’s hand, choose a number of Pokémon up to the number of Psychic Energy attached to this Pokémon, and place them in the Lost Zone.
PC Cursed Droplets: Place 4 damage counters on your opponent’s Pokémon in any way you like.
Weakness: Darkness (x2)
Resistance: Colorless (-20)
Really just a Stage 2 Claydol, allows you to draw cards until you have 6 in your hand. But this also has a heavy Retreat Cost of 3 so you should have a Switch or 2 up your sleeve. Here’s its translation:
Poké-Power: Electromagnetic Draw:You can use this power once during your turn. Draw cards from your deck until you have 6 cards in your hand. This power can’t be used if this Pokémon is affected by a Special Condition.
LC Lost Burn: 50× damage. Place any number of Energy attached to your Pokémon in play into the Lost Zone. This attack does 50 damage for each of those Energy cards.
Weakness: Fighting (x2)
Resistance: Metal (-20)
This is your winning ticket. Before you play this Stadium, check that your opponent has at least 6 Pokémon cards in their Lost Zone. If they do, play this Stadium then announce that you’ve won the game (you have).
This card reads: “Each player may, during his or her turn, end the game and declare himself or herself the winner if the opponent has 6 or more Pokémon cards in his or her Lost Zone.”
Now that you know the importance of this card, you have to get one out has fast as possible and don’t, I repeat, don’t play this as soon as you get it, play Broken Time-Space instead (if you have it).
Makes both you and your opponent return a Pokémon and all cards attached to it back to their hand. Here’s the text: “Each player returns 1-of his or her Benched Pokémon and all cards attached to it to his or her hand. You return your cards first.”
Remember, this is a Supporter, so you can only play one each turn. Now, this is where Gengar Prime comes in. Now that you have just returned one of your opponents Pokémon use Gengar Primes attack, Plunge Into Darkness, and you’ve just put one of your opponent’s Pokémon in the Lost Zone.
This card is for when you use Cursed Droplets. When you do, you can do 80 damage for 2 energy. Useful for some quick knock outs, in my opinion. This is what it says: “You can only use this card when you have more Prize cards remaining than your opponent. On this turn, your Pokémon’s attacks do an additional 40 damage to your opponent’s Active Pokémon.” This is another Supporter, so you can’t play 2 or 3 at once (although that would be awesome).
When you attach this to a Pokémon, if the Pokémon is Knocked Out, then return this Pokémon back to your hand instead of going to the discard pile. Here’s what’s written: “This card provides 1 unit of Colorless Energy. If the Pokémon this card is attached to is Knocked Out by damage from an attack, return that Pokémon to your hand. (All cards other than Pokémon cards are discarded.)”
Hope you guys liked this and I like comments, positive or negative! Thanks for reading!