Sorry, no poetry here. I’d joke about not having a creative bone in my body, but that would be a lie. (And besides, I’m sure you wouldn’t find a joke like that very humerus.) So onwards!
pokebeach.comSo let’s take a look. Lumineon has some pretty below-average stats for this metagame, given that it’s a Stage 1 with only 80 HP (Can anyone say “Dragon Rush”?) and a Lightning weakness (just enough to score a “Flash Impact” 1HKO). It’s got a Poké-Power, meaning it’s “Shadow Room” bait, so it’d better be worth it. No resistance, no Retreat Cost, yadda yadda — I’m sure you can see for yourself on that image to the right.
Lumineon SF has some pretty underpowered yet inexpensive attacks. For no energy, you can do a 20 snipe that isn’t affected by weakness or resistance, even on the active. Cheap, but you get your money’s (energy attachment’s) worth. Snipe isn’t bad, but, most of the time, 20 damage isn’t going to do anything game-changing.
The other attack, for one energy, does a decent thirty damage and allows you to flip a coin. If heads, your opponent can’t do anything to Lumineon. Problem is, if Lumineon gets forced to the bench, the effect ends, and you can just snipe around it. That, and it only works half the time you use it.
So obviously, we’re going to look at the Poké-Power. I’ll give you a moment to read what it does.
When I first read that text, the thing that came to mind was Dusknoir from Diamond & Pearl. (For those of you who aren’t in the know, if your opponent has four or more benched Pokémon, its Poké-Power lets you pick one and shuffle it back into the deck.) The idea is to send out Lumineon, drag a basic Pokémon active, have Dusknoir shuffle away something important, retreat Lumineon, and then either KO that weak basic or snipe around it. Great combo — I heard that it was its own deck back in the day.
Obviously, we don’t have Dusknoir anymore, so I thought, “What can Lumineon be used for?” It won’t work too well against VileGar and Gyarados, as they both usually have pretty full benches. You don’t want to use it against LuxChomp, given that they: a) keep basic Pokémon in their hand primarily because putting them down would do them no good, b) generally have a full bench, and c) would KO the Lumineon before you even finished saying the Poké-Power. (And even if you would get something good out of it, they’d Power Spray it.)
Now, bear with me: This is a wild, wild idea and I’m not even sure if it’ll work. But the one thing that could possibly save Lumineon from being “binder candy with strange effects” status is Lost World.
Basically, get Palkia G LV.X out, keep your bench size to 3, fish out basics with Lumineon, and then “Lost Cyclone” your opponent’s Pokémon away until you get to six Pokémon in the Lost Zone and declare victory.
Obviously, your opponent can play around that pretty easily. But it’s an idea worth looking in to.
In short, it’s binder candy. You can try comboing it with Palkia G LV.X and Lost World, but, for the most part, it won’t do you any good. And it dies too easily. It does have an interesting and unique Poké-Power, though.