This article is going to consider two Pokémon separately.
First, I am not trying to set off the “Hype Machine” again. We all know how many people were fearing this card. It was going to be BROKEN when Lost World was released. That never happened.
Yes, the LostVileGar variant made some noise at the European Cup, but it never really caught on in the USA.
So, the question must be asked: Does it stand a chance?
Here is one skeleton list focused on Gengar:
|Pokémon – 21
|Trainers – 17
|Energy – 8
So… why could this deck make a comeback? Well it is one of the non-fire or electric decks with a dedicated starter. You obviously want to open Mew Prime, but Mime Jr. Is not a bad starter either.
I can possibly see this deck Lost Zoning six Pokémon by turn 7-8, then it just becomes a matter of getting out Lost World.
I really want to see this deck do well (because I pulled a Gengar Prime in a booster draft and am not planning on using it; it would be nice to be able to sell it for a pretty penny. Or, if anyone wants a Gengar Prime, PM me, we might be able to work out a trade).
However, I just do not know if this is going to make its way into the Top Tier. It is so hard to buy back into a card after it failed the Hype Machine once already.
pokebeach.comOh boy, here is a card that may people are overlooking. Yes I know that trainers can be played on turn one. Yes, I know that we lost Broken Time-Space, Spiritomb AR, and Rare Candy was weakened. Is that really enough to stop this card from seeing play?
Personally, I believe that is hinges on whether or not Pokémon Catcher is printed outside of Japan. If Pokémon Catcher is printed, I think that this Pokémon will see a comeback. Getting a trainer lock established is going to be HUGE for so many decks.
But this is going to take sooooooo long to get set up! Really? Who says so? This card could easily be established by turn two. Just listen to this:
We know that the probability of starting with any given card in your opening hand (if it is maxed out) is a little over 40%. So…
- Turn One you either start with Oddish or Pokémon Collector and one Rare Candy. Play one or two Oddish down, preferably two if Pokémon Catcher is in the format.
- Turn Two you could either play Professor Elm’s Training Method or Pokémon Communication to get Vileplume. Rare Candy evolve that Oddish into Vileplume. Boom, you’ve established trainer lock.
Now there is no way to use Pokémon Catcher. There is no Cyclone Energy. There is no Luxray GL LV.X. There is no Regice. There is no Infernape 4 LV.X, Blaziken FB, Froslass GL, etc. Basically, if you can get a Vileplume running early, your opponent is going to have a difficult time removing it from play.
Feel free to build you bench in peace and locking most of your opponent’s deck. Muhahaha, trainer lock strikes back.
Honestly, I really do not understand why this card is being written off by so many people. I do not understand why so many people are leaving the Trainer Locking way. The laid out scenario would not be that hard to pull off. Then the game would be under control.
Anyway, thanks for reading! If you are interested in a Gengar Prime, PM me.