The Ultimate Guide to Reshiram

Hola! Bonjour! Konichiwa! Ni-hao! Aloha! Hello! It’s Dane here, and I’d like to say “Howdy!” to the amazing world of Pokémon once again. Seeing how my “Ultimate Guide to Yanmega Prime” article proved to help so much, I decided to write an “Ultimate Guide” on a Pokémon I know much better than that pesky dragonfly: Reshiram.

pokebeach.comBy now you should all know what Reshiram does, but as a reminder, this 130 HP Basic Fire type sports two attacks: Outrage and Blue Flare. Outrage costs CC, and does 20 damage plus 10 more for each damage counter on Reshiram. Blue Flare, for the small price of RRC, does a whopping 120 damage at the costs of discarding two R Energy. These attacks, as you can see, are both amazing; this card is obviously very good, and as you shall soon see, is used well in many decks. Let’s get started. :D


The highest-tier Reshiram deck is Reshiphlosion (also known as tyRam), which has won many BRs, Regionals, as well as winning Worlds in the Seniors division. But what does this deck do? Well, the deck consists of Reshiram, Typhlosion Prime, and Ninetales HS. It uses Ninetales’ power to get R Energies in the discard so Typhlosion can use his power to re-attach those to Reshiram.

Reshiram then proceeds to use Blue Flare and discard the R Energies again, restarting the cycle. Many great players comment on this deck’s consistency, as it almost always gets set up. Here’s a quick list:

Pokémon – 19

4 Reshiram BLW

3 Cyndaquil HS

2 Quilava HS

3 Typhlosion Prime

2 Vulpix HS/CL

2 Ninetales HS/CL

2 Cleffa HS/CL

1 Tyrogue HS/CL

Trainers – 27

3 Pokémon Collector

3 Pokémon Catcher

3 Pokémon Communication

3 Junk Arm

3 Rare Candy

3 Eviolite

2 Switch

3 Professor Oak’s New Theory

2 Professor Juniper

2 PlusPower

Energy – 13

10 R

3 Double Colorless

Total: 59

Although the list is nearly complete, I think you can make some room for techs. Here are some suggestions:

Simisear BLW: Now this may seem strange, but it actually works quite well. You’d use him for his Flame Burst attack which does 20 to the active and 20 to two of your opponent’s bench. This can easily prepare 1HKOs for Reshiram. And with the added plus of Pansear EP’s Collect, Simisear is not a bad tech.

Rescue Energy: Here’s another tech that I like; Rescue energy gives you a 5th Reshiram, a 4th Typhlosion, and a 3rd Ninetales. Ain’t dat cool.

Rocky Helmet: I. Love. This. Card. The effect is just too cool to not try. I mean, your opponent now has to think twice about attacking. That’s awesome! :D OK, maybe I’m over-hyping the card, but ya gotta admit it hs a neat effect.


Of all the decks I have used HS-On, this, so far, is my all-time favorite (keep in mind that I said “so far”; this is subject to change). The deck consists of Reshiram, both Emboars (Emboar 20 & Bad Boar), and some sort of draw power. Last format, I had the most success with a 1-1-1 line of Magnezone Prime as my draw power, and he also comes with the plus of a backup attacker (as it turns out, that deck actually won Worlds :P).

But now that Catcher is out, I believe that our best chance lies within Shuckle HS Promo HGSS15 or Ninetales HS, or, possibly, no draw power at all. As you may have heard, last season I was a huge no-Ninetales-in-Reshiboar fan, but, like I said before, with Catcher around, I’m thinking that Ninetales might not be such a bad thing.

Anyway, the strategy of the deck is to quickly attach energies to Reshiram with Emboar #20’s “Inferno Fandango” Ability. You then use cards like Fisherman and Energy Retrieval to get the discarded Fire energies back into play. Here’s a skeleton list:

Pokémon – 14
3 Reshiram BLW

2 Tepig BLW Promo BW07

1 Pignite BLW 17

2 Emboar BLW 20

1 Emboar BLW 19

1 Vulpix HS/CL

1 Ninetales HS/CL

2 Cleffa HS/CL

1 Tyrogue HS/CL

Trainers – 28

3 Pokémon Collector

2 Professor Elm’s Training Method

3 Fisherman

3 Energy Retrieval

2 Eviolite

2 Switch

3 Pokémon Catcher

3 Professor Oak’s New Theory

2 Professor Juniper

2 PlusPower

3 Junk Arm

Energy – 14

12 R

2 Rescue

Total: 56

pokebeach.comThis is actually really close to one of my normal lists! (by “normal”, I mean without any crazy new techs)


Judge UL: This card adds both hand refresh and disruption to the deck, both of which work well in Reshiboar.

Double Colorless Energy: I tend to only use Rescue Energy in my Reshiboar lists, but adding 2 or 3 DCE can help donk against babies, and donks are always good. :)

Bouffalant BLW 91: This guy works quite well with the above-mentioned DCE; after all, Revenge only costs CC. :D


Another Emboar-related deck, although this time much less Reshiram-oriented. Magneboar consists of Magnezone Prime and Emboar 20. Emboar’s ability allows you to, theoretically, attach infinite amounts of energy to power up for Magnezone’s “Lost Burn” attack. In theorymon, this means you can do an infinite amount of damage!!!

But wait; where does Reshiram come in this? In Magneboar, Reshiram is more of a tech than it is a main attacker. If you are struggling to get a Magnezone out, you can attack with Reshiram until you power up the ‘Zone.

If it’s late game and you don’t want to run out of energy (by “Lost Burning” too many), you can bring up Reshiram and attack. Here’s a skeleton:

Pokémon – 19

3 Magnemite TM

2 Magneton TM

3 Magnezone Prime

2 Tepig BLW Promo BW07

1 Pignite BLW 17

2 Emboar BLW 20

1 Emboar BLW 19

2 Reshiram BLW

2 Cleffa HS/CL

1 Tyrogue HS/CL

Trainers – 26

4 Pokémon Collector

3 Pokémon Communication

3 N

2 Judge

3 Pokémon Catcher

2 Energy Retrieval

1 Fisherman

2 Switch

3 Junk Arm

3 Professor Oak’s New Theory

Energy – 15

10 R

5 L

Total: 60

pokebeach.comI consider cards like N & Judge to be mandatory in this deck just because they work so well. After you make you own personal preferences to the deck, you might be able to use some of these tech ideas in it:

Rayquaza & Deoxys LEGEND: I really, really like this card. Taking 2 Prizes for Knocking Out ONE Pokémon? AMAZING!!!!

Rescue Energy: Now this is a bit iffy; you are already using a tight energy count, and adding more could hurt, but if you can find the right balance, then this could help immensely. :)

Rocky Helmet: Again, this card is just too good to overlook. The card could work good in this deck because you can’t use Eviolite; this is it’s replacement. That, and because it can set up easy 1HKOs for Magnezone, and that’s always fun. :)


Now as you may know, some versions of D&D don’t include Reshiram, but I don’t think the deck’s complete without it. The basic strategy of this deck is to use Donphan Prime’s “Earthquake” attack to damage your benched dragons (Zekrom, Reshiram, & Kyurem). You then bring up a dragon (depending on what your opponent’s weakness is) and finish up the field with “Outrage”. As you can see, the deck is really simple and is also very versatile. Here’s a quick list, followed by some techs:

Pokémon – 15

3 Phanpy HS

3 Donphan Prime

2 Zekrom BLW

3 Kyurem NVI

1 Reshiram BLW

2 Cleffa HS/CL

1 Tyrogue HS/CL

Trainers – 22

3 Pokémon Collector

3 Pokémon Communication

4 Pokémon Catcher

3 Revive

4 Junk Arm

4 Professor Oak’s New Theory

1 Professor Elm’s Training Method


Energy – 13

9 F

4 Double Colorless

Total: 50

pokebeach.comSince there are quite a few spaces left without taking out cards, you’ll have plenty of room for personal preferences and techs. Here’s some ideas:

Mew Prime: If you are really sketchy about the bad Gothitelle matchup, you could throw in a couple of these (and obviously some Psychic) and maybe a Relicanth CL, and you can easily fix up that matchup.

Rocky Helmet: I honestly think that this is mandatory in the deck, but I know that others would disagree. I really like this card in D&D, though, because attaching this to Donphan really makes people think if they should attack you or not; with Exoskeleton acting as a built-in Eviolite, you are now preventing damage done to you as well as adding damage to the opponent. And that’s just too cool.

W Energy: Now this may seem strange, but adding 3 or 4 of these expands your attacking ability: you are now able to “Glaciate” spread with Kyurem. Koolio. :D


So there ya have it, folks: the 4 most widely-known Reshiram decks. I hope that you are able to bring these decks to victory, and please tell me if you have. Now as I chomp on my delicious Bagel Bites, I’ll sign off. See ya later! Bye. :)

Reader Interactions

65 replies

  1. Jacob Willinger

    I like most of this article, but I will admit that I am not a fan of your Donphan/Dragons list. 4 Rainbow is a must, and Elm’s shouldn’t be necessary if you max out on Comms and have full draw support.

    Also, I’m just curious, but why 2 Cleffa and 1 Tyrogue in everything? :P

    • Anonymous  → Jacob

      Whoops, I kinda spaced out about the Rainbow. I don’t think that 4 is mandatory, but I do believe there should be 2 at least. :P

  2. Oliver Barnett

    I disliked this article because your lists to be honest are in a sense terrible.

    Reshiram/Typhlosion does not run the 2-2 line of Ninetales anymore at most it is 1-1, Typhlosion Prime must always be at 4 copies in the deck without exception, Switch at 2 is terrible everyone plays at most 1 if that, Double Colourless is a bad card in the deck, Sages Training, Collector and Juniper should be at 4 copies each its a must have. I’m not even going to go on about the rest because I have wasted enough time in my opinion, if you want to build a deck do it properly.

      • Anonymous  → Ron

        Two things:

        1, Dane is a smart person, I’ve met him in person, you insult yourself by insulting him.
        2, Let’s see you work your butt off and do better then, if you think this is so horrible.  TO quote the above rule panel:

        “The writers and editors put a lot of time into bringing you these
        articles, so show some respect. It’s ok to be critical, but please be
        civil about it. Don’t embarrass yourself in front of everyone by making
        juvenile remarks because you may regret it later.”

        • Oliver Barnett  → Ron

          That’s the sort of attitude I would expect from a snob. Rise above your pointless trolling and move on

        • Anonymous  → Ron

          It’s amazing what people will do when they think nobody knows who they are.

          Isn’t that right, Mr. Ron Routhier?

          As sir Oliver said, move on.  The most mature thing to do is to recognize one’s juvenile mistakes and move past them. 

      • Adam Capriola  → Ron

        Listen dude, I’m sorry but I would prefer you not comment anymore unless you have something constructive to say. Act more like the 40 year old that you are. I met you at Nationals and you are a cool guy, but online you’re a different person.

        • adam schorr  → Oliver

          If it’s your opinion, state that it’s your opinion.  I happen to disagree with much of what you said.  I think the 2-2 Ninetales line is optimal.  I think that 3 Typhlosion is proper.  I don’t play any Sage’s or Juniper.  I topcut with my build at the last BR, but couldn’t take it to Regionals because there were none near me :(

          The beautiful part about TyRam is that there’s so much room for customization while keeping it consistent.  Although I must say I was disappointed not to see Kingdra mentioned as a tech.

        • Anonymous  → adam

          DARN! Why didn’t I think of Kingdra! IT WON A FREAKIN’ REGIONALS. Thanks for bringing it up.

  3. Anonymous

    Thanks for your work. The overview of each deck was solid. This is a solid introduction to those decks. I think you are onto something with Rocky Helmet. I think it is more deadly than most people think.

    I do not like the lists much though.

    -tyRam almost needs at least a 4-2-4 line. You only need 1 Cleffa and 0 Tyrogue. Switch is not desperately needed in the deck. 5 draw supports is too low, even with Ninetales. 3 collectors and 3 comm is also a little low.

    -Only 2 Tepig in Reshiboar? The trainer line seems suspect.

    -Again, only 2 Tepig in MagneBoar?

    Overall, the lists seem very rough and need refining.

    • Josh  → Anonymous

      2 of a basic is fail now, you have to bench at least two of them just to setup

      4-2-4 typhlosion is a staple in the deck if you use less you are doing it wrong not differently

    • Gabriel Santiago  → Anonymous

      2 Tepig and no Rare Candy in Reshiboar seems impossible to me. I would leave the “Bad Emboar, but as airhawk said, the list need to be reviewed, specially trainers.

  4. Anonymous

    with N back, a 2-2 Ninetales is not a bad play.

    this was directed at Oliver bennett… sorry for the confusion

    • Oliver Barnett  → Anonymous

      Firstly, if you use my name spell it properly please Oliver Barnett. Secondly 2-2 Ninetales is no longer a good play because it lessens consistency. I would rather play Reshiram and Typhlosion by themselves than with consistency lessening techs which is what I assure you plenty of people would think.

      • Anonymous  → Oliver

        my apologies on the spelling. i’ll fix it.

        i never said that you had to play a 2-2. i merely said that it is not a bad play. i know plenty of people (and know of several very good players) who are sticking with 2-2 or have even gone back to a 2-2 since N was released. neither a 2-2 nor 1-1 is a bad play.

        my only point was that some things are hard and fast (such as 4 typhlosion, less than two switch) and are worth pointing out as bad calls in deck building. however, other things are flexible (DCE, 2-2 ninetales, not playing Juniper, etc) and really come down to player choice and are not worth pointing out as bad deck building calls.

    • theo Seeds  → Alex

      I’m sad to say that (so far) there is no bacon pokemon.


  5. Aaron Minjoot

    Have to question your Reshiboar list there. Only 2 Tepigs? 3 would have been minimal (yet most of my own lists run 4). With no energy accelerator Reshiram just runs flat on steam. For draw Shuckle just doesn’t cut it as you’ll need a way to move energy off it after dropping it all on the poor ol’ snail (at least I think its a snail O.o). Either Ninetales for draw or plain Supporter-based.

  6. Mekkah

    To be perfectly honest, when I’m reading this, I’m thinking: “Welcome to last summer”, except with a few NV toys in here that aren’t really elaborated on (“I consider cards like N & Judge to be mandatory in this deck just because they work so well.” is Purple Pro level prose). And 2 Tepig with no Revive or Super Rod? Really?

  7. theo Seeds

    OK, by reading some of the comments, I can see that there is a chance to start an argument over the Ninetales line in ReshiPhlosion. DOES IT REALLY MATTER TO YOU WHAT THEIR LINE IS??? Giving the author of the article feedback is a good idea, like the 4 Typhlosion thing, but if it’s about personal preference, don’t bother. I’ve learned from that and I am speaking from experience. Don’t start an argument about something as small as that.

    However, I will input about the thing with 4 less tails needs to be from UL. It can donk a baby/solosis with a pluspower and it doesn’t get Pachi donked. 10 HP in this format makes a big difference, look at the dragons for example. Look at Gothitelle. 130 HP. If Gothitelle had 120 HP the deck would not work. If Gothitelle had 121 HP it would work. If Gothitelle had 120.000000000000000000000000000000000001 HP it would work. Bot 120 HP wouldn’t work. Take that into consideration and change your Vulpix. I also don’t like the fact that there is no Sage’s Training, those are great for discarding energy for Afterburner.

    You are right, D&D needs Reshiram to nerf Kingdra, 20+10 damage and another attacker > 100+10 damage. But there are cards forgotten. No rainbow in D&D? It works well for adding self damage and helps attacking with Bolt Strike/Glaciate.  Cut a Cleffa and Tyrogue for 2 Switch and cut 2 Fighting for 2 Rainbow. Cutting an Elm’s and a Revive for a 1-1 Dodrio is a good idea as well. I would also add 1-1 Donphan.

  8. Vinay Patel

    This article seems like it’s just saying “here’s a Reshi____ list, here are some techs! They are really awesome!”. The techs don’t seem tested at all. And for an ‘Ultimate Guide to Reshiram’ it doesn’t go very in depth in terms of any of the decks’ strategy.

    However, it gave out some fairly good info. Props for mentioning Simisear :)
    And I’m not going to bother about the list because someone always complains about them.

  9. beyblade1410

    dane you always have good articles, keep playing even with the haters! Don’t let them bring you down. They’re just jealous because you write better stuff than them.

    • Oliver Barnett  → beyblade1410

      Who are you implying when you say that as I can assure you there is plenty better articles than this one. Plenty more….

      • Anonymous  → Oliver

        Yeah, I’m not the best writer (Kenny Wisdom, Ross Gilbert, and a hahn ought to be my favorites), but thank you very much for your kind words, PokemonJon. :)

        • Aaron Minjoot  → Anonymous

          As long as you’re a writer, well that’s enough of an achievement compared to those that don’t even write up anything. While the article has its downs its still a good one nonetheless. ;)

  10. Vinay Patel

    We have a Reshiram article today…
    We had a Kyurem the day before…
    So we need a Zekrom tomorrow! Greatest idea ever!

  11. frosteyek27

    This article is so solid it’s ridiculous! nice work. I think Reshiphlosion and Reshiboar are the 2 Reshiram decks that can go top tier, but this article really opens up new ideas. Thanks!

  12. Anonymous

    First off, all of these lists started out as skeleton lists (y’know, 3-4 of that, 2-3 of this). But all of the maxes were over 60 cards, but I couldn’t take out oprtions because it all depends on player’s preference. The editors said they’d rather have lists, so I made lists based off my own personal preferences. I’ll answer the questions here:

    airhawk06: The skeleton Typhlosion line was 3-4 Typhlosion, 1-3 Quilava, and 3-4 Cyndaquil. I’m glad to hear you liked the other stuff, though. :)

    Sauce_Boss: I tend to play lower counts of cards, but for most player’s preferences, you are correct.

    Mr_Rumpleteezer & Ricky Turrieta: The baby lines in the skeletons were all 1-3 Cleffa and 0-1 Tyrogue. I chose 2 Cleffa for an average, but there shouldn’t have been Tyrogues in all the lists, I suppose. :P

    K2theAblaM: Wow, I didn’t even notice the Switch problem; my mind completely skipped over that; D&D needs Switch. And also, I was wrong on the 3 babies in D&D; I probably shoulda dropped the Tyrogue in that list, and if I took a risk, dropped it to 1 Cleffa.

    Loren Kelly & PokemonJon: Thank you for the humbling compliments. :) PokemonJon, most of the people commenting here aren’t being haters; they’re just being honest/giving me criticism. I still really aprreciate it, though, and I hope to meet you in person someday (are you in the US?). :)

    I hope that helped answer some questions, and the next time I write an article like this, I should stop thinking rogue and start thinking common metagame. :)

    • Oliver Barnett  → Anonymous

      Running 2 Cleffa is a terrible idea in any deck that does not run Twins E.G. The Truth or Gothitelle,
      this is because it opens more Donk opportunities. Hi Zekrom 

  13. Johnny Y

    My 11-yr-old cousin went to cities with me and actually did pretty well with a random deck he threw together; he pretty much combined Reshiphlosion and Reshiboar (named Reshiboarphlosion…lol) and it surprised me of how well he did with it. I didn’t think it was going to work.

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