Pokemon Paradijs‘Sup, Celebi’ here. In an attempt to set the holiday mood, I’m reviewing Cryogonal from Noble Victories. Nothing says “Winter” like a big deadly snowflake!
First things first – stats. 80 HP is pretty strong. It may not be quite as much as the legendary dragons or genies, but it’s much better than the average 60 for a basic. One retreat cost is OK, and Metal Weakness is not a bad one to have. Overall, its stats are fairly good.
Cryogonal has two attacks, the first of which is called Icy Wind. For one Water Energy, it does no damage but makes the Defending Pokémon Asleep. Could this attack be viable?
Not in my opinion. Sleep is probably the weakest of the five status conditions. There’s a 50% chance that it will have no effect on your opponent at all, and since the attack doesn’t do damage either, you’re not likely to make any dent in the opponent’s Pokémon or their strategy.
So, Cryogonal’s first attack falls short of playable. How does the second, Ice Shard, measure up?
Ice Shard has a manageable WC cost and hits for 30 damage – a pretty low energy-to-damage ratio. However, it does an additional 40 damage if the Defending Pokémon is Fighting type. That mean that any Fighting Pokémon with Weakness to Water will be hit for an insane 140 damage (30+40 times two for Weakness).
140 just happens to be the magic number for OHKOing the most popular Fighting type in our format, Donphan Prime. With its 120 HP plus the Exoskeleton Poké-Body, it becomes really tough to one-shot in most circumstances. But Cryogonal does just enough damage to be a serious threat to any elephants your opponent has on the board.
Cryogonal can outspeed any Donphans it’s faced with. It requires a 3-card combo (Cryogonal and two energy) and is easily searchable with Pokémon Collector. On the other hand, Donphan has to evolve from Phanpy first, and needs three energy to OHKO Cryogonal – a 5-card combination in all.
Cryogonal is, without a doubt, the quickest, most efficient hard counter to Donphan in the HS-NV format. However, its playability depends entirely on the amount of Donphan in the metagame. Donphan’s use was declining until Regionals, when The Truth and Donphan & Dragons saw decent success.
But now Cities are upon us, and we’ll just have to see how everything plays out. Maybe Donphan variants will increase in numbers and top cut appearances. If so, Cryogonal may become the go-to tech in any decks running Water or Rainbow energy.
Because of its dependability on the presence of a certain elephant, Cryogonal is mostly just a meta call, and it earns a 6/10 (Decent).
That’s all for today. Have you had any success with Cryogonal in testing? Does it have a chance in the Cities metagame? Remember to rate and comment below. I hope you enjoyed my review, and as always, thanks for reading!