Thankfully, we’re finally starting to see the format settle in and define itself. I’m really excited to start analyzing the results from Regionals. This is right around the time in the season that I like to hone in on a few decks that I’m favoring for Internationals. I’ve been slacking as far as testing goes this year, so I’m planning to really ramp things up in the next few weeks. It also doesn’t hurt that I’ve started streaming so I’ll force myself to practice that way!
For today, I want to discuss the 3 decks I’ve brought to League Cups and why I did or didn’t see success with them. At the end, I want to talk about the PRC-GRI format and why I don’t think it’s incredibly healthy (though I’d love to be proven wrong). Let’s get started.
For my first League Cup, I piloted the Darkrai/Dragonair list that Travis Nunlist featured in his article last week. Quite honestly, I had absolutely no idea what to play even 12 hours before the tournament started. I wasn’t going to play Drampa/Garbodor, Vespiquen seemed too easy to counter, and very few other decks had any results to speak of at this point.
It was actually the night before Madison Regionals that I was deliberating about my deck choice, and Christopher Schemanske told me that his top choices were Darkrai/Dragonair and Metagross-GX. Thankfully, he chose not to play Darkrai but I thought it would be a fun pick and potentially strong. Unfortunately, I decided to cut the Dragonite ROS, which Christopher reported as a good way to OHKO Garbodor (for 2 prizes nonetheless), from the list.
At this League Cup, almost no deck in the room could match the speed and strength that unlimited energy attachment provides. 4 of the 6 rounds I had to play were against Zoroark/Drampa decks, which I found to be a relatively harmless matchup. Giratina’s Chaos Wheel can take easy OHKOs and force them to dig for basic Dark. If you clear energy off of the board in the right order, you can stop them from attacking for a turn here and there. At this point, you’ve almost always just won the game. Even if you can’t get a ton of mileage out of Chaos Wheel, Darkrai’s consistent damage is too much for them to deal with if you can manage your bench properly.
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