Hello everyone! With Memphis Regionals just around the corner, I am sure many of you are stressing about what to play because, honestly, there are so many viable options. In my testing, it seems that we’ve finally reached a meta where its anyone’s game. Matchups no longer feel like “Rock/ Paper/ Scissors” as we have referred to other metas. This is largely due to how much the game has been forcibly slowed down with the introduction of Shrine of Punishment decks. Players are having to adjust their decks to play the long game and actually be capable of taking six KOs. This is something that we have not seen in the meta since 2011 before GXs even existed.
When Buzzwole/Garbodor/Weavile/Magcargo/Shrine of Punishment a.k.a. BuzzShrine made itself apparent as the deck to beat after Caleb Gedemer’s victory in Philadelphia, I worried that the meta would become extremely polarized leading to multiple BuzzShrine mirror matches. Fortunately, due to the ingenuity of our great community, players have seemed to more so adapt their list and playstyle to dealing with the deck. This has lead to a format in which almost every game is a true test of your ability to plan ahead and properly prioritize resources.
Today, I am going to show you guys the ins and outs of playing the BuzzShrine. The deck still holds the spot as the most feared archetype going into Memphis Regionals and there is a good reason for it. It is the only deck in the meta that can easily beat a player who is not managing their resources properly, and, even when a player is able to successfully manage what cards they play, it still takes wins as an overall powerful and aggressive deck.
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