Mew 1 and Mew 2

Comparing Winning Mew Boxes, Which One To Play, and Other Options for Knoxville
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The Mew Box for Knoxville is coming into focus.

Hello 6P! I’m happy to be back with another article right before our next Regional Championship: Knoxville! Unfortunately, I will not be attending this one either, even though hearing about Atlantic City and seeing friends do well there had me wishing I was.

Travel Awards have finally been confirmed for the Latin America International Championships, and I’m very pumped for that tournament as it will be the first weekend where Cosmic Eclipse is legal and my first tournament outside locals this season. I’ll be testing like a madman for this tournament, and you’ll be the first ones to hear all about my findings!

Before taking a look into Cosmic Eclipse, though, we’re going to focus on Knoxville and what is likely to happen there given the results from this past weekend in Atlantic City, Cologne, and São Paulo.

The Two Mew Boxes

First off, we saw two very different takes of win Atlantic City and Cologne. It wasn’t a surprise for anyone to see Mew Box win, as the deck is indeed extremely powerful. However, the lists are so different and contrasting in their approaches that it is actually quite fascinating to see them both win.

It is no secret that the original Mew Box deck that won the Worlds Championships this past August had a few clear and exploitable weaknesses, for example, things such as

Azul’s Approach: Accept auto-Losses

The approach by the Atlantic City Champion, Azul Garcia Griego, was to accept that you can’t beat every single deck out there, and thus he accepted essentially auto-losses to GardEon and double Keldeo-GX plays. You can find his list right here:

Pokémon (17)

4 Mewtwo & Mew-GX

4 Dedenne-GX

1 Solgaleo-GX SM104

1 Charizard-GX HIF

1 Magcargo-GX

1 Espeon & Deoxys-GX

1 Latios-GX UNM

1 Naganadel-GX UNM

1 Jirachi-GX

1 Mewtwo UNB

1 Wobbuffet LOT

Trainer (32)

4 Welder

 

4 Cherish Ball

4 Custom Catcher

4 Mysterious Treasure

4 Pokégear 3.0

3 Acro Bike

2 Reset Stamp

2 Switch

1 Energy Recycle System

 

3 Giant Hearth

1 Viridian Forest

Energy (11)

8 Fire

3 Psychic

 

Copy List

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 17

* 4 Mewtwo & Mew-GX UNM 71
* 4 Dedenne-GX UNB 57
* 1 Solgaleo-GX PR-SM SM104
* 1 Charizard-GX HIF 9
* 1 Magcargo-GX LOT 44
* 1 Espeon & Deoxys-GX UNM 72
* 1 Latios-GX UNM 78
* 1 Naganadel-GX UNM 160
* 1 Jirachi-GX UNM 79
* 1 Mewtwo UNB 75
* 1 Wobbuffet LOT 93

##Trainer Cards - 32

* 4 Welder UNB 189
* 4 Pokégear 3.0 UNB 182
* 4 Cherish Ball UNM 191
* 4 Mysterious Treasure FLI 113
* 4 Custom Catcher LOT 171
* 3 Acro Bike PRC 122
* 2 Switch SUM 132
* 2 Reset Stamp UNM 206
* 1 Energy Recycle System CES 128
* 3 Giant Hearth UNM 197
* 1 Viridian Forest TEU 156

##Energy - 11

* 8 Fire Energy Energy 2
* 3 Psychic Energy Energy 5

Total Cards - 60

****** via SixPrizes: https://sixprizes.com/?p=75295 ******

Azul came to the conclusion that a single copy of Reshiram & Charizard-GX isn’t enough to bypass two effects that stop your damage, and it also wasn’t worth it to include a 2nd bypassing option (such as Greninja-GX SM197 or Lysandre Labs).

His focus was on maximizing consistency, which is exemplified by his straightforward approach to the deck and the inclusion of 4 Dedenne-GX. You already need to counter Power Plant in order to be able to attack with Mewtwo & Mew-GX, so you might as well include 4 copies of the best draw Ability in the game right now, too.

Tord’s Approach: Beat Everything

Coincidentally, the Cologne Champion, Tord Reklev, came to the opposite conclusion, that the deck needed to improve upon its bad matchups and have win conditions against them. You can see his list below:

Pokémon (22)

4 Mewtwo & Mew-GX

4 Dedenne-GX

2 Nincada LOT

2 Shedinja LOT

2 Solgaleo-GX SM104

1 Charizard-GX HIF

1 Magcargo-GX

1 Espeon & Deoxys-GX

1 Latios-GX UNM

1 Naganadel-GX UNM

1 Reshiram & Charizard-GX

1 Greninja-GX SM197

1 Marshadow UNB

Trainer (24)

4 Welder

2 Hapu

2 Red’s Challenge

 

4 Cherish Ball

4 Pokémon Communication

2 Reset Stamp

1 Switch

 

3 Giant Hearth

2 Lysandre Labs

Energy (14)

8 Fire

3 Weakness Guard

2 Psychic

1 Water

 

Copy List

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 22

* 4 Mewtwo & Mew-GX UNM 71
* 4 Dedenne-GX UNB 57
* 2 Nincada LOT 29
* 2 Shedinja LOT 95
* 2 Solgaleo-GX PR-SM SM104
* 1 Charizard-GX HIF 9
* 1 Magcargo-GX LOT 44
* 1 Espeon & Deoxys-GX UNM 72
* 1 Latios-GX UNM 78
* 1 Naganadel-GX UNM 160
* 1 Reshiram & Charizard-GX UNB 20
* 1 Greninja-GX PR-SM SM197
* 1 Marshadow UNB 81

##Trainer Cards - 24

* 4 Welder UNB 189
* 2 Hapu UNM 200
* 2 Red’s Challenge UNB 184
* 4 Cherish Ball UNM 191
* 4 Pokémon Communication BLW 99
* 2 Reset Stamp UNM 206
* 1 Switch SUM 132
* 3 Giant Hearth UNM 197
* 2 Lysandre Labs FLI 111

##Energy - 14

* 8 Fire Energy Energy 2
* 3 Weakness Guard Energy UNM 213
* 2 Psychic Energy Energy 5
* 1 Water Energy Energy 3

Total Cards - 60

****** via SixPrizes: https://sixprizes.com/?p=75295 ******

Not only did he have the Reshiram & Charizard-GX to be able to copy Double Blaze-GX for 6 Energy and bypass annoying effects like Pure Heart or the Fairy Charm P, but he also had the previously mentioned ways to combat GardEon and Keldeo-GX: Lysandre Labs and Greninja-GX, respectively. He didn’t stop there though, and his decklist goes out of its way to try and cover every single one of the deck’s weaknesses:

  • The inclusion of Power Plants in other decks was made up for by having a total of 5 Stadiums along with Marshadow UNB.
  • The Malamar + Power Plant matchup was further solved by adding Weakness Guard Energy. This allowed him to remove his Weakness all of the time, as opposed to the Mewtwo & Mew-GX being exposed to Psychic-type attacks if a Power Plant shut off Jirachi-GX’s Psychic Zone Ability.
  • The goal vs TAG TEAM decks is to simply KO 2 of them, but the addition of Shedinja LOT allowed Tord to skew the Prize trade in his favor. Forcing your opponent to win by having to go through 2 TAG TEAMs plus something else can sometimes be too much, especially if the extra Pokémon is a 3rd TAG TEAM. Shedinja and the 2nd Solgaleo-GX compensate to an extent for the slower nature of his deck, as he didn’t have an aggressive PokéGear 3.0 + Acro Bike engine to continually Welder every turn.

Which One For Knoxville?

pokemonscreenshots.tumblr.com

So the question in everyone’s minds is which version is best for Knoxville? The answer is: it depends. Seeing as how two Mew Box decks won this past weekend, the expected reaction is for the metagame to aggressively counter it, and I would argue that Tord’s deck is better equipped to deal with an increase in counters. As I explained above, Tord is trying to counter the counters, but I would make a couple of changes to his deck moving forward after playing with it this past week:

  • First off, Red’s Challenge felt underwhelming most of the time that I played with it, and I ended up just searching out a Dedenne-GX. I understand that it can fetch the single Switch, a Weakness Guard Energy, or even the Water Energy for crucial situations, but I always felt I’d rather be playing a PokéGear 3.0 instead to have a chance at finding a Welder to advance my board state.
  • Next up, the lack of Switching cards always made me sweat and often lose against PikaRom decks that included 2 Raichu & Alolan Raichu-GX, as getting out of the Paralysis felt genuinely impossible most of the time.

With that in mind, there isn’t that much you can change in the deck to accommodate both things. You can easily swap out 2 Red’s Challenge for 2 PokéGear 3.0, giving you easier access to Welder on average. However, making room for more Switches means you have to choose to sacrifice stability against Keldeo-GX decks by taking out the Greninja-GX for a 2nd Switch. Even though you won’t have that bad matchup covered, I’d argue that it’s really hard to beat everything.

If Greninja-GX means beating more often, and the extra Switch means beating PikaRom more often, I’d rather choose the latter given how there were only two QuagNag in all of the Day 2 decks in both Atlantic City and Cologne.

It’s OK to have a bad matchup to a deck which is not played in big enough numbers and hasn’t even been shown to be too successful overall. With only Pokémon Communication as a way to find non-Pokémon-GX in QuagNag decks, you might be able to KO a few Woopers and Poipoles before they get a 2nd Keldeo-GX down, and finish off the game by KOing a with Double Blaze-GX and sniping a Dedenne-GX on the Bench, or even two other Pokémon with Venom Shot. It’s not perfect, but the matchup is not completely unwinnable without the Greninja-GX.

It’s hard to make big overhauls and changes to Regionals-winning decks, but if given the choice, I’ll take an improved PikaRom matchup over QuagNag matchup any day of the week.

2nd @ League Cup

I played the deck with some other changes yesterday at a League Cup. The list has felt quite smooth so far and it was specifically targeted for my metagame where there are no QuagNag or GardEon decks but that is heavily dominated by Malamar and PikaRom:

Pokémon (21)

4 Mewtwo & Mew-GX

4 Dedenne-GX

2 Nincada LOT

2 Shedinja LOT

2 Solgaleo-GX SM104

1 Charizard-GX HIF

1 Magcargo-GX

1 Espeon & Deoxys-GX

1 Latios-GX UNM

1 Naganadel-GX UNM

1 Reshiram & Charizard-GX

1 Marshadow UNB

Trainer (25)

4 Welder

2 Hapu

 

4 Cherish Ball

4 Pokémon Communication

3 Switch

2 Pokégear 3.0

2 Reset Stamp

 

3 Giant Hearth

1 Viridian Forest

Energy (14)

8 Fire

4 Weakness Guard

2 Psychic

 

Copy List

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 21

* 4 Mewtwo & Mew-GX UNM 222
* 4 Dedenne-GX UNB 195
* 2 Nincada LOT 29
* 2 Shedinja LOT 95
* 2 Solgaleo-GX PR-SM 104
* 1 Charizard-GX HIF 9
* 1 Magcargo-GX LOT 198
* 1 Espeon & Deoxys-GX UNM 72
* 1 Latios-GX UNM 223
* 1 Naganadel-GX UNM 230
* 1 Reshiram & Charizard-GX UNB 194
* 1 Marshadow UNB 81

##Trainer Cards - 25

* 2 Hapu UNM 200
* 4 Welder UNB 214
* 3 Switch SUM 160
* 3 Giant Hearth UNM 197
* 2 Pokégear 3.0 UNB 233
* 1 Viridian Forest UNM 256
* 4 Pokémon Communication TEU 196
* 4 Cherish Ball UNM 250
* 2 Reset Stamp UNM 253

##Energy - 14

* 8 Fire Energy BUS 167
* 2 Psychic Energy SUM 162
* 4 Weakness Guard Energy UNM 258

Total Cards - 60

****** via SixPrizes: https://sixprizes.com/?p=75295 ******

I ended up getting 2nd place at the Cup, losing to late-game situations where I Stamped my opponent in Games 1 and 2 to 1 card each time, and both times he was able to find the win. The deck felt great overall, and Shedinja made it awkward for opponents when I was able to aggressively lead with multiple Turbo Strikes and pressure damage while having another 2 Mewtwo & Mew-GX on the Bench fully powered up to take on any threats.

List Highlights

The highlights of this particular list include the 4th Weakness Guard Energy, which was crucial in the mirror and Malamar matchups I faced.

The 3 Switch were also incredibly useful overall to make sure I always had the right Pokémon up front, and came in clutch vs. Tandem Shocks in a couple of rounds. Since I didn’t expect any GardEon decks at my Cup, I opted for that 3rd Switch and 1 Viridian Forest, but I would keep the 2 Lysandre Labs for a bigger event such as Knoxville where the metagame will not be as concentrated as a League Cup.

Other Decks for Knoxville

PikaRom

Even though I just played Mew Box and I’ve been rambling about it for the whole article so far, I still stand by what I wrote in my previous article about how a PikaRom with 3 Reset Stamp and 1 Absol TEU list is poised to do well in the current metagame. I was not the only one to catch on to that, as PikaRom decks were the most represented overall in the Top 16 of Atlantic City, along with decent representation in both Cologne and São Paulo.

Granted, there were a lot of variants and combinations of this including Jirachi, Bill’s Analysis, Judge, 2 Reset Stamps with Absol, 3 Reset Stamps without Absol, and many others. This shows how versatile the deck is and how each player can adapt the deck to their liking and playstyle. I have more local events coming up the next couple of weekends, so I’ll be taking my list for a spin there, and it would be my top pick for Knoxville still as it doesn’t seem many players are respecting the power of double Raichu & Alolan Raichu-GX continually using Tandem Shock in combination with Reset Stamp in the middle of a game. That has been the biggest weapon of the deck so far in my opinion, and if people move onto copying Tord’s list with a single Switch, they’re not going to have a good time trying to bypass all the Paralysis and hand disruption.

Blacephalon-GX/Naganadel

Another deck that I think is poised to do well and that seems to be flying a bit under the radar is Blacephalon-GX/. The deck thrives when it is not deemed a major threat, as that’s when Tapu Fini UNM is not making the cut in decklists. It boasts a particularly strong matchup against Mew Box, no matter whether they’re closer to Tord’s or Azul’s deck.

Here is the latest list I’ve been testing, which has had some pretty good results overall in terms of matchups, as in a TAG TEAM-dominated meta, any 2-Prizer or 1-Prizer that can stand up to them consistently should almost always come out on top.

Pokémon (15)

3 Blacephalon-GX

3 Poipole FLI

1 Poipole LOT

3 Naganadel LOT

2 Naganadel-GX UNM

1 Heatran-GX

1 Dedenne-GX

1 Mew UNB

Trainer (29)

4 Cynthia

4 Welder

1 Bill’s Analysis

 

4 Beast Ring

4 Custom Catcher

4 Mysterious Treasure

3 Cherish Ball

1 Reset Stamp

 

2 Ultra Space

1 Heat Factory p

1 Lysandre Labs

Energy (16)

14 Fire

1 Beast p

1 Psychic

 

Copy List

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 15

* 3 Blacephalon-GX LOT 52
* 3 Poipole FLI 55
* 1 Poipole LOT 107
* 3 Naganadel LOT 108
* 2 Naganadel-GX UNM 160
* 1 Heatran-GX UNM 25
* 1 Dedenne-GX UNB 57
* 1 Mew UNB 76

##Trainer Cards - 29

* 4 Welder UNB 189
* 4 Cynthia UPR 119
* 1 Bill’s Analysis HIF 51
* 4 Mysterious Treasure FLI 145
* 4 Custom Catcher LOT 231
* 4 Beast Ring FLI 141
* 3 Cherish Ball UNM 250
* 1 Reset Stamp UNM 206
* 2 Ultra Space FLI 115
* 1 Heat Factory p LOT 178
* 1 Lysandre Labs FLI 111

##Energy - 16

* 14 Fire Energy Energy 2
* 1 Beast Energy p FLI 117
* 1 Psychic Energy Energy 5

Total Cards - 60

****** via SixPrizes: https://sixprizes.com/?p=75295 ******

The 1-of Lysandre Labs is probably the standout card, and I am still iffy on it given how it’s unsearchable, but its main purpose is to bypass 1 Spell Tag damage placement against Malamar. This makes it a little harder for them to close out the game as they try to set up favorable trades by recycling Giratinas and utilizing Distortion Door and Spell Tag to hit key numbers.

Other than that, it’s pretty close to the standard that has been seen since Shintaro Ito placed 2nd at Worlds with the deck. The Bill’s Analysis is a personal preference choice and could easily be a Hapu or a Tate & Liza, as both are situationally useful and the deck appreciates a Switching effect when it inevitably ends up starting with Heatran-GX in some games.

GardEon

Gardevoir & Sylveon-GX has fallen from my good graces a little since my last article, but not a lot though. I still think it’s a pretty strong pick for Knoxville, and it might be especially good if ReshiZard decks keep losing traction as they seem to have from this past weekend. Granted, they’ll still be popular, but I’d be surprised to see many of the top players piloting GardEon in Knoxville.

Conclusion

And so that will conclude my article for today! I wish I was going to Knoxville. In fact, I wish I was going to every Regional, but for now I’ll focus on making a splash at Brazil and my next article will include my thoughts on Cosmic Eclipse and what I think it has in store for us in the Standard metagame! Thank you so much for reading and let me know any questions or feedback you have on the article!


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