Garchomp/Landorus EX

Discussion in 'Deck Help & Development' started by Gelatin, Nov 19, 2012.

  1. Gelatin

    Gelatin So soft and jiggly.

    Copy-pasted from my Gym post

    It seems like everyone has written Garchomp off as the biggest disappointment of the new format and the poor guy dropped off of the map. But I never felt that it was Garchomp's fault. It was a pretty solid, consistent, and energy efficient card. It was just paired up with the wrong dudes.

    For a while, I had a Garchomp/Mewtwo/Stunfisk deck sleeved up for my younger brother based on the list of the deck that lost out to the Garchomp/Altaria deck that everyone flocked to. I felt it was better than GarTaria because: A) It didn't rely on Stage 1 bench warmers with 70 HP, B) Could still OHKO the Garchomp mirror with a Pluspower and can OHKO Hydreigon with a little help from Stunfisk, and C) It had Mewtwo which is still an incredibly strong card in the format.

    Before BRs, I was testing my Darkrai/Hydreigon against the list and the Garchomp deck managed to keep a close lead as far as win percentage goes but I ended up going with the HydRai deck in the end (taking 2nd at Honolulu's BR so hey).

    Now, with the advent of Landorus EX, my brother wanted me to actually play this list for him at our CC, I wanted to revisit the deck replacing Stunfisk DRX with a very powerful Pokemon in Landorus. Apparently I wasn't alone to think this since a Garchomp/Landorus EX/Mewtwo EX won a Cities in Northern California.

    Enough talk, have a list that I was messing with at League today.

    4-4-3 Garchomp (Mach Cut)
    3 Landorus EX
    2 Terrakion NVI

    7 Fighting
    4 Blend WLFM
    1 Water

    4 Juniper
    4 Skyla
    3 N
    3 Cheren

    4 Catcher
    3 Switch
    2 Pluspower
    2 Exp Share
    1 Pokemon Communication
    1 Level Ball
    1 Heavy Ball
    1 Gold Potion ACE SPEC
    1 Max Potion
    1 Tool Scrapper
    1 Energy Search

    Strategy: Beat on things with Landorus EX and Garchomp until they go away. Terrakion also pops in on occasion for a healthy dose of Retaliate.

    Most of the early game is spent using Landorus EX to spread damage on enough things so that Garchomp will have an easier time taking them down with low-energy attacks. Landorus EX's second attack, Land's Judgment, is also a very lethal attack that can handle much of everything. Without "over-charging" the attack, he can KO a Darkrai EX that has any damage from T1-2 Hammerheads.

    Garchomp can handle Rayquaza and his EX iterations fairly well, too. With Landorus taking out Tynamos and Eelektriks with ease; Garchomp can come in for the kill without (as much) worry.

    A few things you'll notice:

    -No Rare Candy
    I feel like with Gabite, even when I did have Rare Candy in the list, I would be manually evolving through Dragon Call chains a lot. Of course this means I lose out on a T2 Garchomp but I feel a T3 Garchomp is just fine. Especially with Landorus softening up everything for Chompy or just outright smashing everything on his own.

    -1 Water Energy
    I don't like Enhanced Hammer and I seem to see it a lot anymore. The single Water energy at least lets me get a Dragonblade off without having to worry about being Enhanced Hammer'd. It can also be searched out with Energy Search which can be pretty helpful.

    -A butt-load of 1-ofs and max Skyla
    This is where things get a little techy. Running 4 Skyla gives me a little leeway as far as tech-Trainers go. However, I'm not sure if this is really the way to go or not. I haven't run into too much trouble so far with all those 1-ofs but I probably would like a second Tool Scrapper.

    The single Level Ball searches me the Gabite I need. Once I have a Gabite, I can easily get another Gible/Gabite who can net me another and so on and so forth. With that kind of searching power I find myself using Dragon Call more than using actual search-items.

    The main issue I am having is dealing with Mewtwo. Once he shows up, I seem to lose all momentum as the opponent can just pile on the energy and start sweeping faster than I can attach. And since a lot of my attacks hit for fairly low damage, an Eviolite on the Mewtwo just makes it that much harder.

    My question now is to rework the Mewtwo back in and get rid of Terrakion, or leave it how it is and hope I can dance around my Mewtwo problem. If I did bring back Mewtwo, I'd probably cut Terrakion altogether and alter the Energy line up to facilitate a bit more DCE.

    5 Fighting
    4 Blend WLFM
    3 DCE

    My only concern there is that I'd still have that fear of Enhanced Hammer just raining on my parade.

    Comments and critique are welcome.

    Honolulu's City Championships are on the weekend following Thanksgiving so I'd be really thankful if I could iron out the issues I'm having with this deck in time :p

    Current change considerations:
    -2 Terrakion NVI
    +2 Mewtwo EX

    -3 ???
    +3 DCE

    -2 ???
    +2 Level Ball

    -X ???
    +X Water Energy

    -2 ???
    +1 Switch
    +1 Tool Scrapper
  2. cabd

    cabd Taking over for Tamoo as the girly looking mod.

    As I said on the gym, his list was different. Also, he basically was given his top four win because his opponent was misplaying left and right in a hurry to go home. In top two, he won both games because blastoise drew the worst i've ever seen. 5 energy opening hand with no supporter game one, and game two, blastoise opened a hand of Keldeo catcher catcher catcher catcher juniper blastoise and topdecked blastoise for the turn.
    Ziggmiceter and KPiplup like this.
  3. Gelatin

    Gelatin So soft and jiggly.

    So the dude won due to a complete-luck sack? Bummerrific.

    I still would like to play this for Cities. I feel like it has a fairly good match-up against Darkrai decks (so like, half the meta) and Eelektrik variants with Landy and Chompy can handle the Rayquaza match up with a little help fom his friends. Blastoise should eat me up alive but as long as I can keep the Eviolites off of Keldeo and they can't "overcharge" Hydro Pump I can make a positive prize-exchange with Garchomp.

    Guess I just have to hope no one plays Blastoise...
  4. Ziggmiceter

    Ziggmiceter Ultimate 6P tournament procrastinator

    Your list is the reason why Garchomp did badly. People were running 4-4-4 with low Rare Candy counts and (surprise) it lost. That and its terrible matchup to Rayeels.
  5. Gelatin

    Gelatin So soft and jiggly.

    That sounds a bit accusatory—like somehow it is personally my list's fault that they were all doing poorly, but alright. Garchomp really does take a backseat role in this deck where Landorus EX (and Mewtwo EX) does most of the heavy lifting.

    But if the consensus is that the deck is doomed to fail, I guess I'll give up on it. I only have one shot at these tournaments so I want to make them count.
  6. cabd

    cabd Taking over for Tamoo as the girly looking mod.

    Of note, the deck did 5-1 swiss, winning 5 straight matches and losing the last one before cut.

    He then beat flygon/Shaymin in top 8
    Darkrai/Mewtwo/Buffalaunt in top 4
    and Keldeo/Blastoise in finals.
  7. PP101

    PP101 The Swarm for 3 seconds then accidentally left

    Dude... don't be a butthole.

    But back to the actual deck, Ziggmiceter does a point there. How about you try a 4-2-4 Garchomp with 3 Rare Candy (or 2, if you feel that is sufficient enough)?
  8. Gelatin

    Gelatin So soft and jiggly.

    cabd: Yeah, was just starting to think that if he made it to Top Cut he must have done something right.

    PokemonPlayer101: I'll give it a whirl. I think I'm going to give my deck a general overhaul, while I'm at it. I'll probably have a couple of different lists to try out.

    I think I'll do more testing with it over the week. If I'm not confident in the deck by then I'll hop over to a straight Darkrai or something since I'm not quite feeling it with Hydreigon anymore.

    Really, I just want to play this deck for my brother. He's been in the hospital for 2 months and one of the few things he tells me is to play Garchomp for Cities. Kind of hard to say no but I don't want to play it unless I have the utmost confidence I can at least make Top Cut. Don't want to shame his favorite Pokemon.
  9. cabd

    cabd Taking over for Tamoo as the girly looking mod.

    For the record, I never saw any rare candy.
  10. PP101

    PP101 The Swarm for 3 seconds then accidentally left


    What now, Ziggy! xD
  11. Ziggmiceter

    Ziggmiceter Ultimate 6P tournament procrastinator

    That makes things a lot different. I was a little mean, but I meant your type of list lost a lot and part of the reason the deck lost.
  12. Gelatin

    Gelatin So soft and jiggly.

    It's all good in the hood, homie.

    Though I still feel like what made Garchomp/Altaria decks fizzle out was needing to juggle setting up two different kinds of evolution lines and having to constantly stream them both. Especially during a period where Rayquaza EX and Rayquaza DRV were at the top of their game.

    I'm starting to think this deck is a near auto-loss to Blastoise/Keldeo. Perhaps I should put a greater emphasis on Mewtwo and less of one on Landy?
  13. shuffledraw

    shuffledraw New Member

    My Ro8 match was against Darkrai/Sableye/Hammers, not Flygon.

    My Swiss loss came in round 3 to a Darkrai/Hydreigon when I had a benched Mewtwo with no energy and didn't see a Psydrive on my opponent's field.
  14. Gelatin

    Gelatin So soft and jiggly.

    Took second with it at Honolulu CC.

    Pokemon - 17
    4-4-4 Garchomp
    3 Landorus EX
    2 Mewtwo EX

    Trainers - 30
    4 N
    4 Professor Juniper
    3 Skyla
    3 Cheren

    4 Pokemon Catcher
    4 Level Ball
    3 Switch
    2 Max Potion
    1 Tool Scrapper
    1 Energy Retrieval

    1 Computer Search ACE SPEC

    Energy - 13
    6 Fighting Energy
    3 Double Colorless Energy
    2 Blend Energy WLFM
    2 Water Energy

    Really pleased with the deck. The only thing I would consider changing to the list would be to add a Ultra Ball or Heavy Ball. A lot of the games that I lost, I feel I could have done better if I could get the Landorus out and attacking on T1.
    PokemonPlayer101 likes this.
  15. PP101

    PP101 The Swarm for 3 seconds then accidentally left

    Congrats! Good for you for sticking with your results, and not just listening to random noobs people on the internet like us. :)
  16. Gelatin

    Gelatin So soft and jiggly.

    It's pretty much @shuffledraw's list that he provided on the gym with just a few very minor tweaks to the Supporter and Item lines. So thank you very much for to him for the list :)