I've been giving some thought to the possible return of Ho-Oh ever since Energy Switch was confirmed in Legendary Treasures. Along with the addition of Virizion EX a H0-Oh EX deck might be a viable deck choice once again. What remains to be seen is whether this deck can be consistent enough to really compete with the top tier archetypes. I'm interested to hear what you guys think about Ho-Oh and if it can make a return to the format. Here is the list I'm testing: Pokemon – 12 3 Mewtwo EX 2 H0-Oh EX 2 Virizion EX 2 Terrakion NVI 1 Tornadus EX DEX 1 Bouffalant DRX 1 Shaymin EX Trainers – 34 4 Juniper 4 N 4 Skyla 1 Colress 1 Bianca 4 Energy Switch 4 Hypnotoxic Laser 4 Ultra Ball 2 Pokemon Catcher 2 Escape Rope 1 Scoop-Up Cyclone 2 Virbank City Gym 2 Float Stone Energy – 14 4 Double Colorless 4 Grass 3 Fighting 1 Fire 1 Water 1 Darkness Strategy Ho-Oh EX If Ho-Oh is in your discard pile you can use his ability, Rebirth. If you flip heads you can take Ho-Oh out of your discard pile onto your bench with up to three different basic energies. This is good for multiple reasons in this deck. Obviously, it's a great form of energy acceleration letting you get three energies on the board for a coin flip. You can use your revived Ho-Oh to attack with Rainbow Burn, which does 20+ twenty more fore each different energy type attached to Ho-Oh. So, you get a solid 80 damage from a stock Rainbow Burn. Another great use of that energy acceleration comes in combination with an item card that has returned to the format with Legendary Treasures. Energy Switch Energy Switch makes this deck tick and its why we saw the deck completely disappear when the card was rotated. You can use the energies you accelerate out of the discard pile with H0-Oh's Rebirth in combination with Energy Switch to power up your other attackers effectively letting to attach multiple energies per turn. And since Ho-Oh needs lots of different energy types to be fully utilized it makes sense to use different types of attackers to take advantage of this. Virizion EX Verdant Wind is a very nice addition to this deck since it allows your attackers to be immune to status conditions if they have a Grass Energy attached. This is why we run more grass than any other Basic Energy type. Energy Switch can be very helpful in your efforts to keep a Grass on your active. Attackers The main attacker in Ho-Oh has always been Mewtwo EX. X Ball can be powered up in one turn with the use of DCE, Energy Switch, Rebirth, etc. Like Mewtwo other attackers that can do damage for one or two attachments really work well with H0-Oh. Attackers like Terrakion NVI, Bouffalant DRX, Tornadus EX DEX, Sigilyph DRX, Shaymin EX, Cobalion NVI, Landorus EX, Genesect EX, etc. are all viable choices depending on your meta-game. ACESPEC I have chosen to start testing with Scoop-Up Cyclone as my ACESPEC for a couple of reasons. The main reason being you can get Ho-Oh up if you happen to start with him. Second, you can scoop-up a heavily damaged Pokemon, which is pretty good as well. However, Computer Search may end up being a better choice in the the long run since this deck relies so much on DCE. Match-Ups Ho-Oh is all about having something for all your match-ups with the top archetypes. Ho-Oh for is there to handle Virizion and Genesect. You have Mewtwo for other Mewtwos. Terrakion NVI can destroy Darkrai. Mewtwo, Bouffalant, Shaymin and even Genesect EX could be added to help with Blastoise. Cobalion NVI and Steel energies could be added to counter a Plasma heavy meta.