2,978 results for: -#upr-on,toxtricity
Mew/Cramorant V @ Collinsville, Matchups, Moving it Forward, and Expanded Takeaways for Charlotte “Going into this weekend, I was fairly set on a list a few cards off from the Zacian V list that I had posted last week. The only real changes I had made were swapping a Blissey LOT line out for the Copperajah SSH and Galarian Rapidash SSH line I was working on in my article, while trying out a few different slots, like a 2nd Dhelmise GRI and a Professor Kukui, as well as a 12th Energy and a 4th Max Elixir. Each time I laid out my list, it felt like it made sense to me. Then, my…
Chaotic Zacian V and Treasures & Traps (Collinsville Edition, ft. RoxieChomp, Turbo Dark, Ultra Necrozma, and More) “I know that fellow author Jonathan Croxton wrote about this very same deck yesterday, but I still think itβs important to cover my iteration of the list because it feels different enough and uses a few different strategies in certain matchups. While Jonathan went for a more aggressive approach, using cards like Sky Field and no Tapu Lele-GX, Iβve been finding success with a more methodical version of the deck. Hereβs what I have sleeved up right now: Iβve seen a ton of players on the Expanded PTCG Online ladder try to put an Arceus & Dialga & Palkia-GX into…
Wobbuffet/Sableye V for Collinsville and in the Concept Cave with Torkoal V, Stonjourner VMAX, and Zacian V “The following deck is the list Iβve put the most time into for Collinsville Regionals, which is just a little over two weeks away! For those of you that donβt know, Collinsville Regionals in 2018 was my first Day 2 finish, where I played Zoroark-GX/Lycanroc-GX, so the tournament holds a special place in my heart. Enough nostalgia, though; hereβs the list: Thereβs a ton to unpack here, and Iβll get into the specific counts in a moment, but the essential concept is to slow your opponents down by going second and starting Wobbuffet PHF. From there, youβll quickly find that…
My T8 Regirock/Sableye from Dallas, Ideas for Adapting It to BLWβSSH (for Collinsville), and a Sword & Shield Set Review “Michael Catron sent me a list that he had just thought of on Thursday morning, and after talking about it some, I was very intrigued by it and decided that I would put all the time I had before Dallas into testing the deck and optimizing the list. I only made a few changes to the list he sent me because I was unable to even begin testing the deck until Friday at around noon, but the changes I did make likely made the difference between a very good finish and an alright one. In my testing, we were consistently…
Dallas Recap w/ Ultra Necrozma, Takeaways for BLWβSSH Expanded, Sword & Shield Top 5 Cards, and an Aside on Goal Setting “Going into Dallas, I was fairly set on playing Ultra Necrozma. I felt good about the deck, its matchups, and how it could efficiently deal with the decks I expected to see. In the week leading up to Dallas, I continued experimenting with my list, ultimately adding in some quirks that I ended up playing in my final list below: When I told people this weekend I was playing Ultra Necrozma, they would often respond with βGarbodor or Octillery?β I often found myself responding by saying βBoth?β to a plethora of confused faces. So first, the Wobbuffet and Garbodor BKP…
Weave a carpet from its springy wool, and you end up with something closer to a trampoline. You’ll start to bounce the moment you set foot on it. (Dubwool)
Octo Doll and Classic Shock Lock (i.e., Decks That Require Tropical Beach) for Dallas “Credit where credit is due, this first list originates from a deck sent to me by Rudy Wade. I removed the Energy denial and stall cards in favor of a Durant-style sit-and-mill deck. This list heavily invests in the synergy between Rescue Scarf and your Lillieβs Poke Dolls/Robo Substitutes (henceforth just βDollsβ), giving you a near-endless supply of 0-Prize walls. Simply sit behind your Dolls and cast a milling Supporter every turn, occasionally using Junk Hunt to recover high-value cards like Pal Pad and Eco Arm that will continue the pressure and soft-lock. Normally, relying on reactive Pokemon Tools like…
Marathon Watching, Expanded in Five Points, Lucario-GX, and Obligatory Bees “Going into Dallas Regionals, we’re playing the only major Expanded event of the BLWβCEC block, and what makes it even more peculiar is that this will be the first major since the recent ban list has taken effect. For the first time since City Championships were removed from the tournament circuit in favor of League Cups, we saw Marathons this holiday season. Places like Florida, Georgia, Illinois, Iowa, New Jersey, Oklahoma, and more hosted consecutive days of League Cups, mostly keeping to a single format. As fellow writer Alex Schemanske talked about in his article, we saw rapidly evolving metagames…
Jose’s Mew Box and ADP Dark for Dallas “This deck has plenty of attacking options, which is why it’s considered one of the strongest plays going into Dallas. Depending on what you are up against your strategy changes. Every Pokemon in the deck has merit and it’s ultimately up to you to find your win condition and pinpoint your strategy as soon as you know what you are facing up against. I like that Jon Eng’s list includes this package because, with it, you can take multiple Prizes in a single turn against low-HP Pokemon, namely Zorua and Trubbish, when combined with Distortion Door. There are a few…
What I Learned from the Iowa Marathon, a Pre-Dallas Tier List, and Turbo Dark (My Top Play for Dallas) “At the end of 2019 and the beginning of 2020, we saw “marathons” of League Cups occur across the country. Some of these were Standard-only, some were Expanded-only, and some were a mix of both formats. I chose to attend the one in Iowa because it was within driving distance and fully Expanded. I did alright, netting 125 “fake” (Stipend) CP and a whopping 10 Invite CP. During that week, I witnessed something that I haven’t seen since the end of the City Championship era with their own marathon weeks: A local meta that shifted and developed based on the…
Turbo ReshiRom, ReshiRom/Naganadel, and Ultra Consistency Ultra Necrozma for Dallas “The idea for utilizing Reshiram & Zekrom-GX originally came from a late night of Expanded testing, where I ran into a Rayquaza-EX/Eelektrik deck, straight out of a little less than a decade ago. When I started building the deck myself, to remind myself of the old days, I remembered that there was a significantly stronger version of Rayquaza-EX, and built the Naganadel list farther below. While Iβll cover that deck in a moment, I wanted to have a little more pure aggression for my list, to truly scrap with the Turbo Greninja & Zoroark-GX decks. So, after looking through different…
In times past, it worked together with a king of the people to save the Galar region. It absorbs metal that it then uses in battle. (Zamazenta)
The Latest on ZoroGarb, ADP Dark, and UltraGarb for Dallas “With that in mind, I have found myself putting in the most work with ZoroGarb, mostly because it feels familiar and very powerful. It combines a wide variety of things that are important in Expanded, such are Item abuse, Ability abuse, and overextension on the Bench usage, whilst having the amazing Trade Ability. Here is the latest draft of the list that Iβve been practicing with the most: The list is of course heavily based on Ian Robbβs winning list from Portland. However, it does feature new inclusions that are both great new cards but also personal preference choices. The…
Introducing “Budget” Shock Lock, an Approachable Shock Lock with No Tropical Beach “In my previous Expanded article, I predicted a particular new card to spell serious trouble for Shock LockβGreat Catcher. Since you were basically stuck with Tapu Lele-GX on the Bench until the very end of the game (where Pickup on Pal Pad for 2 AZs allowed you to go positive on resources), Great Catcher would permanently threaten to push Stoutland to the Bench. Then, Guzma can be played, which breaks the Paralysis lock for that turn and targets down your Pikachu, meaning they can attack yet again on the next turn. While itβs unclear at the moment how common Great…
ReshiRom-GX/Ho-Oh-EX, aka the New and Improved Expanded Rayquaza, for Dallas “We now have more of a use for Double Dragon Energy (DDE), which makes this deck do wonders. With the release of Cosmic Eclipse, DDE gives new decks a chance to thrive in the Expanded format. ReshiRom-GX/Ho-Oh-EX has more speed and power than any other Turbo deck in my opinion. The deck can get a turn 1 270β280 easier than you may think thanks to Ho-Oh-EX and other Energy acceleration options. I believe that is the reason why this deck is the most powerful of all the Turbo decks. Fabled FlareboltsΒ can easily be fueled by just 1 Double Dragon Energy,…
Exploring Expanded Garbodor Variants: Zoroark-GX, Ultra Necrozma, and Rogue Giratina-EX/Welder “Zoroark-GX/Garbodor has been a staple of the Expanded format for as long as I can remember. Lists have remained incredibly similar over time due to the unchanging core of the deck: Brigette and Colress. These two Supporters define the engine and contribute to the deckβs low variability between games. Garbotoxin always counters an entire format, Riotous Beating is a good attack, and Trade glues the components together. As youβll see, the list is quite similar to all those before it. To start my testing, I took Ian Robbβs list from Portland and made a few changes to account for the…
A First Look at M Rayquaza-EX for BLWβCEC, Expanded, Dallas “This card was good when it came out. Now that it has more support like Triple Acceleration Energy and Magearna UPR, it has a way to hit 270 on turn 1. I have been grinding games with this for a while and it has actually been standing up to the format rather well. Even the single-Prize decks like Ultra Necrozma are very beatable. There are way too many cards in this format with Abilities that would singlehandedly prevent us from winning the game. Sudowoodo GRI is the biggest one, but things like Xurkitree-GX and Keldeo-GX can also cause us issues.…
It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours. (Pincurchin)