82 results for: >2020/04/01
My First Foray into Commentary, the Four Common Criticisms of Casters, and What I’ve Learned Behind the Mic So Far “For brevityโs sake, Iโve boiled down the complaints about commentary to four which Iโll be looking at more carefully. Iโve selected these four points to talk about because, well, I struggled with many of these in my first bout of commentary. By shrinking the overall complaints about commentary to just four categories, I hope to reach a broader audience of players who have felt frustration similar to me when watching live-streamed tournaments. After detailing the issue, Iโll go into the mind of the caster by reflecting on my own experience, in order to fully explain why some of these common…
My Life as a Competitive Pokรฉmon TCG Player, from 2010 to Now “I got into playing the game during the era of Pokemon SP. At the time I had been playing Yu-Gi-Oh. However, I wasn’t playing it competitively; I’d more so just go to league and play casually. This is mainly due to the fact that I had no idea about competitive play at the time. Out of the blue, I thought about Pokemon and how the cards looked because I had old-school cards from Base Set and Fossil. I figured I’d take a look at some of the recent cards at the time. This is where I came upon cards like…
A Deep Look into HSโBLW, the Wild-Ride Anything-Goes 2011 Nationals and Worlds Format “If you asked top players what their favorite format to play at the time was, you would get mixed answer. The format was considered highly luck-based, filled with donks and some consistency issues. The randomness and uncertainty of the format caused me to sit out US Nationals that year to make sure I secured my Worlds invite. However, itโs also a very unexplored format which leaves a lot of room for creativity and rogue decks to shine. Many of the reasons I hated playing the Worlds 2011 format at the time are the same reasons I enjoy playing the format…
Philosophies for Becoming a Better Player During the Offseason (or This Unexpected Break in Organized Play) “The first step is to label where you want to improve. Quantifiable goals are best, but it’s difficult to quantify without rattling off hoped tournament placings. If possible, narrow down the area of your game that you want to improve. Do you want to learn one deck really well? Learn more decks? Sequencing? Playing faster? There are a million questions to ask. From there, you should formulate a plan of improvement. What strategy will you employ to actually achieve your goal? Watch VODs? Play many games on PTCGO? Hire a coach? Once again, the possibilities go on. There’s reason to…
What I Like About the Limitless Online Series, Mew3/Malamar (My Q1 Deck), and Malamar VMAX to Counter Dragapult, the Likely New BDIF “I think what I love the most about the Limitless Online Series is their format, with Best-of-1, 25-minute rounds, akin to what Japan runs for their own big tournaments. Best-of-1 adds variance, but in order to compensate for that, the original plan was to play 20 total rounds, and I expect that to stand. I love it because it makes strategies such as Cinccino Mill or Pidgeotto Control less viable. These, in my personal opinion, take away fun from the game as they essentially are solitaire decks where your opponent doesnโt get to do much during their turn, removing all…
Its curly fleece is such an effective cushion that this Pokรฉmon could fall off a cliff and stand right back up at the bottom, unharmed. (Wooloo)
My Other Standard Go-To, Magcargo-GX (for UPRโSSH Online Tournaments) “This has pretty much been my go-to deck when Mill is for some reason unplayable, and is definitely what I would be playing in the first Limitless event if I could convince myself the time investment was worth it. I’ve spent a decent amount of time with this list, and I think it has a pretty solid ADP matchup. ADP is the gatekeeper of the format, and will likely remain that way for a very long time, which is why I’m so bent on having a good matchup against it. A lot of people play Magma Ring Slugma CES in…
A Look to Japan for Rebel Clash’s Impact on Standard’s Top Tiers, Including Dragapult VMAX, Toxtricity VMAX, ADPZ, and PikaRom “To understand some choices with Japanese decklists, we first have to understand Japanese tournaments. Their tournament levels roughly mirror ours: Trainer Challenges, City Leagues, Champions Leagues, and Japan Championship. Tournaments are Swiss + Top Cut, Best-of-1 with a 25-minute timer, except for Trainer Challenges. Much like our League Challenges, Trainer Challenges lack a Top Cut. Ties do not exist in Japanese tournament structure. This has an interesting effect on Stall decks. If a game would result in a tie by our standards, it results in a double loss in Japan. Because of this, Stall and Control decks donโt have nearly…
When it heats up, its body temperature reaches about 1,500 degrees Fahrenheit. It lashes its body like a whip and launches itself at enemies. (Centiskorch)